What's the deal with that? That's so awesome. Who created it? Is there any chance I'd be able to download the song or anything??
The Games We Played...
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Re: The Games We Played...
thanks for that link, i've been looking for this song too in its entirety.Comment
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Re: The Games We Played...
Any chance there would be a score floating around? Also, what is the song playing in the beginning of the 5th part. It's from Final Fantasy, but I can't remember what it is.
Pain is Weakness Leaving the Body.
Class: Spread (Sub Class - zx./)
HP: 232 (16th stream combo speed)
Strength: 180 (max jack speed)
Defense: 230 (8th jump stream speed)
Speed: 268 (pass stream speed)
Accuracy: 87 (average percent of marvs)
Stamina: 250 (consistent 16th stream survival)
Evasion: 600 (comfort scroll rate)Comment
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Re: The Games We Played...
yea i like all of the songs but i think the video game pianist is the best video game pianist out thereOriginally posted by KgZnext time instead of trying to talk to the girl acting like a sketchball just whip your dick and stick it in her mouth; dont even say anythingComment
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Re: The Games We Played...
Mm. The music is excellent, but I think trying to step to actual piano notes is annoying; it's hard to get familiar since a) this is a free-hand, actual piano session, and b) the songs are too long to encourage replaying. No FFR song really needs 64th-notes, and all the TGWPs had 'em.Comment
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Re: The Games We Played...
Because you are too weak... more training.Mm. The music is excellent, but I think trying to step to actual piano notes is annoying; it's hard to get familiar since a) this is a free-hand, actual piano session, and b) the songs are too long to encourage replaying. No FFR song really needs 64th-notes, and all the TGWPs had 'em.
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Re: The Games We Played...
no FFR song he says, he doesn't get it, fingers can move faster than feet.Mm. The music is excellent, but I think trying to step to actual piano notes is annoying; it's hard to get familiar since a) this is a free-hand, actual piano session, and b) the songs are too long to encourage replaying. No FFR song really needs 64th-notes, and all the TGWPs had 'em.
OK, do this:
make a 10-15 second stream chocked full of single key steps, with every fraction at about, ohh, 100bpm seems safe.
Now do this with the keyboard, note your score.
Now do this with a dance pad, don't have one?, just try to keep up on auto play then, and then you'll know that ONLY DDR arcade songs don't need 64ths.
+, rebirth was dedicated enough to do this, even to some dismay, another +, is that it's a live session, perfect bpm is nigh to near impossible. SM won't let you perfectly pinpoint a BPM specific enough past two decimals, ponder on this.
My best student, whom I showed FFR, 2 handed and hybrid(spread),
Aiming at:
I don't do MP for level
Maybe one of the most important, silent issues: (Deleted)Comment







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