While looking at some screenshots to determine the maximum score for some songs, I noticed something quite interesting indeed, and that is this:
Every jack in FFR that is not PFC'able is the same speed.
The only expections to this are three spots in Crowdpleaser and two in Synesthetic at the very end (which, by the way, are also the same speed as each other, even across the two songs).
I'm defining a "jack" as TWO arrows right next to each other. So a long jackhammer with 5 arrows contains 4 "jacks".
I have no idea what speed this is, but I'm 100% certain that all these "fast" jacks share it. I compared jacks in Runny to jacks in OMW, and jacks in Crowdpleaser to jacks in Molto...all identical, no matter the BPM. The only thing BPM does is determine how much of a jack is "fast" and how much is AAA'able. In the trill in Crowdpleaser, all the jacks are "fast" except for one on each side that is "super-fast" (not good'able). In the 32nd trill in Molto, only three of the jacks are actually "fast", and the rest are AAA'able. So the max score of a song is an FC with a number of goods equal to the number of "fast" jacks that it has. Runny, for example, has 5 of these (even though it has a TON of jacks, only a few are "fast"), which is why it has a max score of 5 goods.
So yeah...FFR needs a better converter >_>
Every jack in FFR that is not PFC'able is the same speed.
The only expections to this are three spots in Crowdpleaser and two in Synesthetic at the very end (which, by the way, are also the same speed as each other, even across the two songs).
I'm defining a "jack" as TWO arrows right next to each other. So a long jackhammer with 5 arrows contains 4 "jacks".
I have no idea what speed this is, but I'm 100% certain that all these "fast" jacks share it. I compared jacks in Runny to jacks in OMW, and jacks in Crowdpleaser to jacks in Molto...all identical, no matter the BPM. The only thing BPM does is determine how much of a jack is "fast" and how much is AAA'able. In the trill in Crowdpleaser, all the jacks are "fast" except for one on each side that is "super-fast" (not good'able). In the 32nd trill in Molto, only three of the jacks are actually "fast", and the rest are AAA'able. So the max score of a song is an FC with a number of goods equal to the number of "fast" jacks that it has. Runny, for example, has 5 of these (even though it has a TON of jacks, only a few are "fast"), which is why it has a max score of 5 goods.
So yeah...FFR needs a better converter >_>





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