An FYI about jacks in FFR

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  • Shashakiro
    TWO THOUZAND COMBO
    FFR Simfile Author
    • Aug 2005
    • 9082

    #1

    An FYI about jacks in FFR

    While looking at some screenshots to determine the maximum score for some songs, I noticed something quite interesting indeed, and that is this:

    Every jack in FFR that is not PFC'able is the same speed.

    The only expections to this are three spots in Crowdpleaser and two in Synesthetic at the very end (which, by the way, are also the same speed as each other, even across the two songs).

    I'm defining a "jack" as TWO arrows right next to each other. So a long jackhammer with 5 arrows contains 4 "jacks".

    I have no idea what speed this is, but I'm 100% certain that all these "fast" jacks share it. I compared jacks in Runny to jacks in OMW, and jacks in Crowdpleaser to jacks in Molto...all identical, no matter the BPM. The only thing BPM does is determine how much of a jack is "fast" and how much is AAA'able. In the trill in Crowdpleaser, all the jacks are "fast" except for one on each side that is "super-fast" (not good'able). In the 32nd trill in Molto, only three of the jacks are actually "fast", and the rest are AAA'able. So the max score of a song is an FC with a number of goods equal to the number of "fast" jacks that it has. Runny, for example, has 5 of these (even though it has a TON of jacks, only a few are "fast"), which is why it has a max score of 5 goods.

    So yeah...FFR needs a better converter >_>
    4th Official FFR Tournament - Master division champion!

    Originally posted by Boogiebear
    use ur bain. Itz there for a reason.
  • Exag0n
    FFR Player
    FFR Simfile Author
    • Aug 2006
    • 633

    #2
    Re: An FYI about jacks in FFR

    How did you find this out? Print-screening?

    Something tells me you have a more pr0 method though >_>


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    Comment

    • lightdarkness
      Summer!!
      • Jul 2003
      • 11308

      #3
      Re: An FYI about jacks in FFR

      It's not the converter, it's the engine.

      Comment

      • zerofan13
        FFR Player
        • Dec 2005
        • 56

        #4
        Re: An FYI about jacks in FFR

        Will 3rd style fix the problem with jacks? I mean, that could be one useful update for FFR, eh?

        Comment

        • Afrobean
          Admiral in the Red Army
          • Dec 2003
          • 13262

          #5
          Re: An FYI about jacks in FFR

          Wouldn't they be spaced evenly because of the fact that FFR is supposed to scroll at a constant rate for every song?

          Comment

          • Shashakiro
            TWO THOUZAND COMBO
            FFR Simfile Author
            • Aug 2005
            • 9082

            #6
            Re: An FYI about jacks in FFR

            Originally posted by Afrobean
            Wouldn't they be spaced evenly because of the fact that FFR is supposed to scroll at a constant rate for every song?
            They aren't spaced evenly. They're spaced the same for different songs that have different BPM's.
            4th Official FFR Tournament - Master division champion!

            Originally posted by Boogiebear
            use ur bain. Itz there for a reason.

            Comment

            • phe0nixblade
              Praise the sun mofo
              • Sep 2005
              • 4281

              #7
              Re: An FYI about jacks in FFR

              Uhhhh....Huh?

              Comment

              • T0rajir0u
                FFR Player
                FFR Simfile Author
                • Aug 2005
                • 2946

                #8
                Re: An FYI about jacks in FFR

                BREAKIN' IT DOWN:

                - FFR has a more-or-less constant scroll speed of about 300. That means faster songs have smaller gaps between two consecutive 8th notes, or two consecutive 16th notes, etc. on the screen.

                - Shash says that "fast" jacks in a bunch of songs with different BPMs are spaced the same distance apart on the screen.

                - This means that they're actually the same speed.

                It's not surprising that this is a problem with the engine.
                hehe

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