Ingame Song Information

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  • Shashakiro
    TWO THOUZAND COMBO
    FFR Simfile Author
    • Aug 2005
    • 9082

    #121
    Re: R1 - Actual Song Difficulties V2

    I vote MoG = 4.5.
    4th Official FFR Tournament - Master division champion!

    Originally posted by Boogiebear
    use ur bain. Itz there for a reason.

    Comment

    • jimerax
      FFR Simfile Author
      FFR Music Producer
      • Nov 2003
      • 8185

      #122
      Re: R1 - Actual Song Difficulties V2

      Yea it's as hard as Tribal Transcendency.

      Comment

      • Tasselfoot
        Retired BOSS
        FFR Simfile Author
        • Jul 2003
        • 25185

        #123
        Re: R1 - Actual Song Difficulties V2

        I'd agree. Like Tribal, it is a 95% or so FC... but PA wise, still not all that great.
        RIP

        Comment

        • igotrhythm
          Fractals!
          • Sep 2004
          • 6535

          #124
          Re: R1 - Actual Song Difficulties V2

          About Mother of God: some parts reminded me of Save Me, while others brought up bad memories of my failed attempts to full combo Noir Remixed with the 16th bursts and jumps in the oddest places. This song is by no means Difficult...maybe Very Difficult, around the level of Courage. (Broke 1 million on my first try, though. )

          As for the 1 to 6 scale, I'd agree on saying it's a 4.5.
          Originally posted by thesunfan
          I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

          Comment

          • dore
            caveman pornstar
            FFR Simfile Author
            FFR Music Producer
            • Feb 2006
            • 6317

            #125
            Re: R1 - Actual Song Difficulties V2

            Originally posted by Kit-
            For the record, Crowdpleaser, OMW, and Revo DO have 1236, 1057, and 1600 notes respectively. Molto has 1177, not 1187.
            Do you have the SM files? because if not, it's impossible to tell until someone FCs because of good-misses.
            http://www.youtube.com/watch?v=IREnpHco9mw

            Comment

            • Shashakiro
              TWO THOUZAND COMBO
              FFR Simfile Author
              • Aug 2005
              • 9082

              #126
              Re: R1 - Actual Song Difficulties V2

              She does.
              4th Official FFR Tournament - Master division champion!

              Originally posted by Boogiebear
              use ur bain. Itz there for a reason.

              Comment

              • Apeescape
                FFR Player
                • Jul 2006
                • 197

                #127
                Re: R1 - Actual Song Difficulties V2

                I would say Max forever should be 4.5. It's almost as long as pants. :O
                AAAs:11+2 skill token
                Best AAA:The Cracking Sky, Burnout
                Best Sightread AAA:The Cracking Sky
                Fcs: Alot
                Best FC: Novo Mundo, Kakke Ecko

                Comment

                • dore
                  caveman pornstar
                  FFR Simfile Author
                  FFR Music Producer
                  • Feb 2006
                  • 6317

                  #128
                  Re: R1 - Actual Song Difficulties V2

                  Nope... it's too easy... there's only one stream in the entire thing besides the trills.
                  http://www.youtube.com/watch?v=IREnpHco9mw

                  Comment

                  • Shashakiro
                    TWO THOUZAND COMBO
                    FFR Simfile Author
                    • Aug 2005
                    • 9082

                    #129
                    Re: R1 - Actual Song Difficulties V2

                    HD5 - 3.5
                    HD7 - 5
                    4th Official FFR Tournament - Master division champion!

                    Originally posted by Boogiebear
                    use ur bain. Itz there for a reason.

                    Comment

                    • Tasselfoot
                      Retired BOSS
                      FFR Simfile Author
                      • Jul 2003
                      • 25185

                      #130
                      Re: R1 - Actual Song Difficulties V2

                      yea.. middle to upper 3.5 for HD5
                      and low 5 for HD7
                      RIP

                      Comment

                      • dawg4321
                        FFR Player
                        • Mar 2005
                        • 1913

                        #131
                        Re: R1 - Actual Song Difficulties V2

                        god dang i agree with the 5. i can't fc that yet


                        Comment

                        • igotrhythm
                          Fractals!
                          • Sep 2004
                          • 6535

                          #132
                          Re: R1 - Actual Song Difficulties V2

                          I AAed HD5 (36 goods) first try. Nice job with the file, Shash. *cough*I think it's a 3*cough*

                          The jumps in HD7, however, seem to make no sense, but in this case I think I'll defer to the masters. 5 seems about right.

                          Edit: OMGOMG 11 goods second try! :O
                          Last edited by igotrhythm; 09-2-2006, 08:15 AM.
                          Originally posted by thesunfan
                          I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

                          Comment

                          • windsurfer-sp
                            FFR Veteran
                            • Apr 2005
                            • 1974

                            #133
                            Re: R1 - Actual Song Difficulties V2

                            Hey I think this is the most important thread about the gameplay of FFR. Anyhow I was wondering if it could be improved by adding in a seperate stat for each song on the credits per minute?

                            I think it is an interesting statistic that may help people who are trying to work out the best way to earn their creds. It may not be of use to the pros who have practically unlitimed creds but for us newbier players it might be nice.
                            Orbb fan club.
                            White text society.

                            Comment

                            • jimerax
                              FFR Simfile Author
                              FFR Music Producer
                              • Nov 2003
                              • 8185

                              #134
                              Re: R1 - Actual Song Difficulties V2

                              couldn't play this game for a while.

                              added #5 to 3.5, #7 to 5.

                              Originally posted by windsurfer-sp
                              Hey I think this is the most important thread about the gameplay of FFR. Anyhow I was wondering if it could be improved by adding in a seperate stat for each song on the credits per minute?
                              You can calculate them easily.

                              Total Points = MAX Combo * 1000 + Perfect * 550 + Goods * 275 + Averages * 55 - Misses * 310 - Boos * 20
                              so, Notes * 1,550 = MAX Total Points

                              Since basically Int (Total Points / 50,000) = credits you can get, your best selection for credits is the song that is fast, easy to combo, and has many notes.

                              Comment

                              • dore
                                caveman pornstar
                                FFR Simfile Author
                                FFR Music Producer
                                • Feb 2006
                                • 6317

                                #135
                                Re: R1 - Actual Song Difficulties V2

                                Fast songs with <1000 arrows=best credit songs.

                                EDIT: A little less if you have decent PA, I think...
                                Last edited by dore; 09-3-2006, 04:47 PM.
                                http://www.youtube.com/watch?v=IREnpHco9mw

                                Comment

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