Value of the credit and credit sinks

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  • icontrolyourworld
    Enjoy life!
    FFR Simfile Author
    • Oct 2007
    • 4193

    #31
    Re: Value of the credit and credit sinks

    My idea is actually pretty bad
    but like what would you spend a million credits on?

    Comment

    • qqwref
      stepmania archaeologist
      FFR Simfile Author
      • Aug 2005
      • 4092

      #32
      Re: Value of the credit and credit sinks

      I dunno. Sometimes you get people giving out huge quantities of credits but most of the time they just want to keep them. Whether I have 300k or 3mil sitting in my account doesn't affect much - I mean, yeah, sure, I could give someone credits for something or donate a chunk to a tournament, but the actual value of an additional 100k is very low. Compare that to a new active player who will have a seriously hard time amassing 100k without tournaments, placing high in events, finding someone generous, etc.

      I do think it's about time to change the secret genre to something based on grandtotal, though. Let's suppose a song requires 100k. So you have to keep 100k in your account at all times to play it? Is this the behavior we want? Imagine instead we converted it to grandtotal, at 50k points per credit - that's 5 billion GTS. So now instead of requiring a certain credit count, it requires a certain grandtotal count, and once you are over that number you are ALWAYS over it. You can spend your credits at will on fun stuff and you just need to be able to get enough to purchase new songs.

      The only thing is that the admins have to be reasonable and not put in stuff that requires too much. Because at that point even an extremely active, high-tier player will have to play for a long time to amass it. (Dossar has 8.something billion and that's AFTER he got 1.6 bil in a day.) So maybe we should make sure these things don't go above 5 billion or so. Instead of putting epic long songs further into the secret genre, we should be having them as awesome tokens. A lot of them would be really great with courses, e.g. staring at my spaceship might require you to FC a couple of Virt songs in a row.
      Best AAA: Policy In The Sky [Oni] (81)
      Best SDG: PANTS (86)
      Best FC: Future Invasion (93)

      Comment

      • igotrhythm
        Fractals!
        • Sep 2004
        • 6535

        #33
        Re: Value of the credit and credit sinks

        And we have the 50bil GTS for vROFL, so it's not like we haven't done this sort of thing before.
        Originally posted by thesunfan
        I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

        Comment

        • qqwref
          stepmania archaeologist
          FFR Simfile Author
          • Aug 2005
          • 4092

          #34
          Re: Value of the credit and credit sinks

          By the way, going off of the 1.6 billion figure, it takes about 15 hours of solid, optimized grandtotal whoring to amass a billion points. The real figure will be quite a bit more than that because most people don't constantly full combo VS Boss Battle. So when we say 5 billion GTS we're talking about at LEAST 75 solid hours of gameplay. That's nothing to scoff at.
          Best AAA: Policy In The Sky [Oni] (81)
          Best SDG: PANTS (86)
          Best FC: Future Invasion (93)

          Comment

          • swordmasterz
            FFR Player
            • May 2006
            • 272

            #35
            Re: Value of the credit and credit sinks

            I feel like credits shouldn't even be a thing, as they currently exist on this site. It's fair to have a song shop and such but there are plenty of other ways to get 'unlockable' songs outside of this system (e.g. current skill token system; general 'achieve x playcount/score', etc.).

            I'm only saying this because even though there are plenty of good ideas to implement credit sinks, I feel like right now there aren't enough people with enough motivation to actually go ahead and code it in. It'd be nice to have such luxuries like gambling halls and minigames, but if no one is going to step up to make that stuff happen, then what's the point?

            Credits are also really subpar prizes for tournaments and payment for odd-jobs (graphics and such). Shitty incentives are shitty.

            In terms of the secret genre issue, I think that for the current system it would be reasonable to allow secret songs to stay unlocked after the credit amount required to unlock that song exists, as Zag was saying. However I'd be much more inclined to just move all those to purchasable songs, it'd just make more sense. A "secret" genre should not refer to your credit e-peen, which suffice to say doesn't have to be very large to have all the songs anyway.

            tl;dr just get rid of credits unless one of you staff wants to step up and code these suggestions
            o

            Comment

            • Velocity
              Doing the wrong thing the right way since 2010.
              FFR Simfile Author
              FFR Administrator
              • Jul 2007
              • 1817

              #36
              Re: Value of the credit and credit sinks

              I'm going to try something for awhile:
              http://www.flashflashrevolution.com/gambling/

              Comment

              • hi19hi19
                lol happy
                FFR Simfile Author
                • Oct 2005
                • 12194

                #37
                Re: Value of the credit and credit sinks

                i betteded


                Comment

                • Velocity
                  Doing the wrong thing the right way since 2010.
                  FFR Simfile Author
                  FFR Administrator
                  • Jul 2007
                  • 1817

                  #38
                  Re: Value of the credit and credit sinks

                  Lost 100k already, o well.

                  Comment

                  • Xx{Midnight}xX
                    FFR Player
                    • Aug 2007
                    • 8548

                    #39
                    Re: Value of the credit and credit sinks

                    Jon if that was you

                    I won them 'cause I put up a 100k

                    Comment

                    • Velocity
                      Doing the wrong thing the right way since 2010.
                      FFR Simfile Author
                      FFR Administrator
                      • Jul 2007
                      • 1817

                      #40
                      Re: Value of the credit and credit sinks

                      Originally posted by Xx{Midnight}xX
                      Jon if that was you

                      I won them 'cause I put up a 100k
                      I know you won them, I checked the logs. ;D

                      Comment

                      • jimerax
                        FFR Simfile Author
                        FFR Music Producer
                        • Nov 2003
                        • 8185

                        #41
                        Re: Value of the credit and credit sinks

                        lol GH revival

                        Comment

                        • Xx{Midnight}xX
                          FFR Player
                          • Aug 2007
                          • 8548

                          #42
                          Re: Value of the credit and credit sinks

                          :3

                          <3

                          Comment

                          • Elite Ninja
                            Kawaii Desu
                            Event Staff
                            FFR Simfile Author
                            • Mar 2007
                            • 4828

                            #43
                            Re: Value of the credit and credit sinks

                            klajfioausdorklasjdofiausdiofuapodsif

                            yesssssssssssssssss
                            Best AAA = Aballava(?) + Serious Shit (97)
                            Best SDG = Fushigi Usagi Milk Tei 8-0-0-3 (101)
                            Best Score = do i smile? 3-0-0-3 (100)

                            Comment

                            • CoolRun
                              dreamin'
                              • Mar 2004
                              • 609

                              #44
                              Re: Value of the credit and credit sinks

                              wat


                              am i destined to lose

                              Comment

                              • The_Toymaker
                                FFR Veteran
                                • Oct 2011
                                • 820

                                #45
                                Re: Value of the credit and credit sinks

                                thanks for fueling my gambling addiction : )

                                Bet Amount When Result
                                10 9 seconds ago Lost
                                100 25 seconds ago Lost
                                100 49 seconds ago Lost
                                500 6 minutes ago Lost
                                1,000 7 minutes ago Lost
                                1,000 7 minutes ago Lost
                                1,000 10 minutes ago Lost
                                1,000 15 minutes ago Won
                                1,000 17 minutes ago Won
                                Last edited by The_Toymaker; 12-14-2012, 03:27 AM.

                                Comment

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