Re: Value of the credit and credit sinks
Yes, but this still doesn't resolve the problem of the average joe...It's like saying "hey if you hang around us cool kids a lot and do stuff to entertain us we will reward you" - LOL ok maybe not quite that harsh, but I would like to think someone can achieve unlocking all the purchased and secret songs without taking bets, donations, civil service, etc...but that's just not true unless you have very good skills or A LOT of time. And i mean A LOT of time haha
EDIT: take me for example. I average 8 a game. If i count that every game lasts 2 minutes and I want to get 200000 credits, that means I need to play 200000/8 * 2/60 = 833 hours of FFR. Doesn't that seem a bit ridiculous to you? Even if we take improvement into account, I will never get more than 15 a game which means a minimum of 400 hours. That's....tough to deal with lol
Yes, but this still doesn't resolve the problem of the average joe...It's like saying "hey if you hang around us cool kids a lot and do stuff to entertain us we will reward you" - LOL ok maybe not quite that harsh, but I would like to think someone can achieve unlocking all the purchased and secret songs without taking bets, donations, civil service, etc...but that's just not true unless you have very good skills or A LOT of time. And i mean A LOT of time haha
EDIT: take me for example. I average 8 a game. If i count that every game lasts 2 minutes and I want to get 200000 credits, that means I need to play 200000/8 * 2/60 = 833 hours of FFR. Doesn't that seem a bit ridiculous to you? Even if we take improvement into account, I will never get more than 15 a game which means a minimum of 400 hours. That's....tough to deal with lol





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