Value of the credit and credit sinks

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  • qqwref
    stepmania archaeologist
    FFR Simfile Author
    • Aug 2005
    • 4092

    #136
    Re: Value of the credit and credit sinks

    Honestly, if you make the secret genre unlocked by GTS instead of credit count, I wouldn't even mind.
    Best AAA: Policy In The Sky [Oni] (81)
    Best SDG: PANTS (86)
    Best FC: Future Invasion (93)

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    • dAnceguy117
      new hand moves = dab
      FFR Simfile Author
      • Dec 2002
      • 10097

      #137
      Re: Value of the credit and credit sinks

      Originally posted by Velocity
      0 in a few minutes.

      Comment

      • DossarLX ODI
        Batch Manager
        Game Manager
        FFR Simfile Author
        • Mar 2008
        • 15000

        #138
        Re: Value of the credit and credit sinks

        Originally posted by qqwref
        Honestly, if you make the secret genre unlocked by GTS instead of credit count, I wouldn't even mind.
        I wouldn't mind this too, actually. Especially if the credits are being set to zero.
        Originally posted by hi19hi19
        oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

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        • SK8R43
          D7 Elite Keymasher
          • Jan 2008
          • 4683

          #139
          Re: Value of the credit and credit sinks

          What qqwref said, was also what Jake said to me a few days ago. seems like a good idea :P
          Thee Burstinator
          sigpic

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          • i love you
            Live a wonderful life~
            FFR Simfile Author
            • Oct 2006
            • 7313

            #140
            Re: Value of the credit and credit sinks

            I also agree with Michael.

            Also, is it me or did the gambling hall got disabled again lol
            ===============================
            The idea that RDCP 3 may come out in the future is a fun thought to have~
            ===============================

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            • Netjet!
              Sic itur ad astra
              FFR Simfile Author
              • Jan 2008
              • 4701

              #141
              Re: Value of the credit and credit sinks

              Originally posted by i love you
              I also agree with Michael.

              Also, is it me or did the gambling hall got disabled again lol
              Yeah it did lol
              RIP Steve Van Ness <3

              Comment

              • DossarLX ODI
                Batch Manager
                Game Manager
                FFR Simfile Author
                • Mar 2008
                • 15000

                #142
                Re: Value of the credit and credit sinks

                The gambling hall obviously should be disabled. If that negative credit bug still exists, resetting to zero wouldn't mean crap when you can go on alts and getting a million right after the reset.
                Originally posted by hi19hi19
                oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                Comment

                • Velocity
                  Doing the wrong thing the right way since 2010.
                  FFR Simfile Author
                  FFR Administrator
                  • Jul 2007
                  • 1817

                  #143
                  Re: Value of the credit and credit sinks

                  Originally posted by DossarLX ODI
                  The gambling hall obviously should be disabled. If that negative credit bug still exists, resetting to zero wouldn't mean crap when you can go on alts and getting a million right after the reset.
                  I'm working on fixing it.

                  Comment

                  • Riotpolice
                    "Reach For The Stars"
                    • Nov 2010
                    • 1921

                    #144
                    Re: Value of the credit and credit sinks

                    Originally posted by Velocity
                    I'm working on fixing it.
                    This is why FFR needs more velocity.
                    Originally posted by hi19hi19
                    Also why is "summon" in quotation marks as usually that signifies an alternate meaning like for example last night I "visited" your mother but it really means last night I "fucked her in the ass" so exactly what is the subtext of "summon" because I am not sure I am comfortable with the implications

                    Originally posted by m0de
                    im usually the "nice guy" around these parts.. but this is bad, and you should feel bad. i would rather dip my balls in honey and hover them over a red ant hill than to ever hear such butchered crap.

                    Comment

                    • Velocity
                      Doing the wrong thing the right way since 2010.
                      FFR Simfile Author
                      FFR Administrator
                      • Jul 2007
                      • 1817

                      #145
                      Re: Value of the credit and credit sinks

                      Originally posted by Riotpolice
                      This is why FFR needs more velocity.
                      No, if I had left it all alone everything would be fine.

                      Comment

                      • TC_Halogen
                        Rhythm game specialist.
                        FFR Simfile Author
                        FFR Music Producer
                        • Feb 2008
                        • 19376

                        #146
                        Re: Value of the credit and credit sinks

                        In my opinion, the best solution would be to reset the credits to GTS / 50,000 after the gambling hall is fixed. Regardless of whether or not people have had alternate accounts with credits on them, they had to play (or win some sort of event) to get credits on them. The best measure of how many credits you have (should have) is that formula, anyway.

                        This should be done AFTER the exploit is patched, though.

                        EDIT: If you want to go further, you can do (GTS / 50,000) - (total credits spent on shop items). This might not account for untracked credit expenditures, but it still removes a shitton of the credits sitting in FFR.

                        Thank about it: Velocity removed nearly 15,000,000 credits on FFR in one day using the gambling hall. How much do you think THIS will remove?
                        Last edited by TC_Halogen; 12-15-2012, 03:16 PM.

                        Comment

                        • DossarLX ODI
                          Batch Manager
                          Game Manager
                          FFR Simfile Author
                          • Mar 2008
                          • 15000

                          #147
                          Re: Value of the credit and credit sinks

                          Originally posted by TC_Halogen
                          In my opinion, the best solution would be to reset the credits to GTS / 50,000 after the gambling hall is fixed. Regardless of whether or not people have had alternate accounts with credits on them, they had to play (or win some sort of event) to get credits on them. The best measure of how many credits you have (should have) is that formula, anyway.

                          This should be done AFTER the exploit is patched, though.
                          While I can see where this is going, the fact that people can send credits around would soon make the GTS/50,000 thing irrelevant.
                          Originally posted by hi19hi19
                          oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                          Comment

                          • Velocity
                            Doing the wrong thing the right way since 2010.
                            FFR Simfile Author
                            FFR Administrator
                            • Jul 2007
                            • 1817

                            #148
                            Re: Value of the credit and credit sinks

                            I fixed the exploit, it was an idiotic mistake. I should quit coding.

                            Comment

                            • NoPrivacy
                              wut
                              • Aug 2012
                              • 290

                              #149
                              Re: Value of the credit and credit sinks

                              Originally posted by Velocity
                              I fixed the exploit, it was an idiotic mistake. I should quit coding.
                              Mistakes happen, you've done more than enough good for the community anyway. Just shrug it off man, you're good at what you do.
                              Shit.

                              Comment

                              • dAnceguy117
                                new hand moves = dab
                                FFR Simfile Author
                                • Dec 2002
                                • 10097

                                #150
                                Re: Value of the credit and credit sinks

                                Originally posted by Velocity
                                I fixed the exploit, it was an idiotic mistake. I should quit coding.
                                that feel, bro...

                                Comment

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