i know this has been talked about a few times places and ive read and tried everything ive read and nothing seems to fix the choppyness and was just trying to see if anyone knows anything besides all the stupid obvious stuff like ccleaner and closing programs and using gamebooster...its ever since i reformatted it started happening, and its not just when theres a lot of arrows flying up the screen, its just sparatic
ffr is choppy
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Re: ffr is choppy
If you haven't yet, look in this thread and check out some of the recommendations, and try using the standalone flash player. Take into consideration doing things like changing window's theme to Classic, it helps a LOT for me.
edit: There will always be a certain "choppiness" to it though, because the game runs in 30 frames/sec. It has physical limitations unfortunately.Last edited by justin_ator; 09-28-2012, 09:02 AM.
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Re: ffr is choppy
standalone seems to sort the problem out. once you play around w/ dif versions of flash, and of the engine, it runs pretty well for most people.
and congrats on 1st post!!
Originally posted by One Winged Angel39,000 popsicles pro bg blue note arrow slayer whoa damn..Originally posted by Xx{Midnight}xXone way to stream them allOriginally posted by XizRight after sex, it skillboosted me by +10 levels from like a 35-45 about. (Which then 15 min's later I got really tired and couldn't play anymore)
But then my lady friend got pissed off I was playing FFR instead of playing her. Then for the rest of the night she played the 'Only want me for my body' card and I didn't get to sleep with blankets that night.Originally posted by thesunfanreplacing ifitypedhisnameaslargeashisnamesuggests,iwouldgetbanned with theelongatedaustrocanadian3000 (pop).Originally posted by reuben_tateTitle: Popsicle Three
Thousand the farthest
He's gone in an official
Whoop hip hip hooray!Originally posted by U.N. Owenkjwkjw: "oh my god, Tosh. Post that in the thread."
@popsicle_3000:
Danger incoming
The popsicles are melting
Three thousand of themOriginally posted by Wayward Vagabondyou got to ease the topic into some conversation and let it go from there
dynam0: man friend that was an intense sm session right?
friend: haha yeah you really nailed those patterns
dynam0: yeah man kind of like how gay dudes nail other gay dudes in the ass!
friend: hey bro can i tell you something
dynam0 yeah man whats up?
friend: hypothetically speaking would you care if i was bisexual or maybe even gay?
dynam0: bro we shower together after sm sessions all the time and i'll still shower with you even if you are gay or w/e thats your thing just dont try to ram my ass HAHAHA
friend: thanks man
dynam0: no problem man
Originally posted by One Winged Angelpop takin' time out of playing irl Trauma Center to check in on his fiffer buds (mm)Originally posted by XizWell, Popsicle won every award this year so it was canceled.Comment
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Re: ffr is choppy
flash, as a platform, is pretty terrible for high precision games like FFR. FFRs original calculation method is frame based, to the frame. So FFR has a lot to think about, every single frame. Unfortunately this causes problems, especially in MP.
New updates from Adobe are solving those problems, but the Legacy and Velocity engines are written in a very outdated way. Most, if not all, lag problems should be removed from future engines.Comment
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Re: ffr is choppy
That being said, everything in flash games are frame locked, unless they use something called a Worker in Flash 11.4+, this allow multithreading without affecting the main thread.
So all games have a lot to think about every frame, it's just that FFR has a lot of moving pieces that require absolutely no lag at all, which is incredibly hard.Comment
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Re: ffr is choppy
I use Vista and have the same issue (choppy frames and occasional random late goods), and I never could totally fix it, but through GameBooster and following a lot of the other lag-reducing tips in the standalone guide: like changing my theme and toolbar to Classic theme, I was able to significantly reduce the problem (not sure if you've already done all that).Comment
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Re: ffr is choppy
I definitely give +1 to using Standalone. Although it is not guaranteed lag free 100% of the time, I have noticed a substantial drop in lag and the possibility of lag. For me, typically restarting the song even in the middle of it seems to correct the problem
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