Trumpet63’s “Divisionless” Tournament R7
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Re: Trumpet63’s “Divisionless” Tournament
So the scores will be based on combo and/or raw scoring??I think you're asking: How do you know which of the eight songs to play? When you asked, I wasn't 100% sure how to answer that, since this is kind of an experimental system, but...
I just ran the ranking points for all of my levelranks, and happily enough the score I was most proud of won me the most points. The song had a difficulty of 57, and I got 6 goods and 2 boos. I figure this is about normal for a D3 player like myself? Basically, you want to play close to your division's norm, but be sure to try a couple songs up or down, especially if the song you're playing is giving you trouble. (Maybe not as scary as you were expecting?)
The songs will be spaced about 10 levels of difficulty apart, and each round will introduce slightly harder songs, hopefully scanning across everyone's ideal difficulty.
Did I answer your question?
Also, at the end of your message, you said the songs are 10 levels apart, with each round getting harder. Are you choosing the songs for the tournaments??
Originally posted by Ghost_Medley
This man is three months too early.Originally posted by badman7772Guess I'll take another Quality Pack please. I won't have Hawkins luck but I'm sure I'll have badluck7772.
Originally posted by _Zenith_what the fuck marcus lmao
Originally posted by rushyrulzYou should all thank MarcusHawkins btw
Originally posted by DDRNGGinMarcus is probably going to be the main man to win this (You will always be my DDR brother for life, MarcusHawkins!
)
Originally posted by Sky KittenBest Newbie
1st: MarcusHawkins: 4
Up And Coming FFRer
2nd: MarcusHawkins: 3Comment
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Re: Trumpet63’s “Divisionless” Tournament
The raw score is "used" in a way. Like if you got 2 goods on a 400 note song, you would get a raw score of 19950, out of a possible 20000 for a AAA.
bc:
This works out to a percentage: 19950/20000 = 99.75%Raw scoring formula: ( Perfect x 50 ) + ( Good x 25 ) + ( Average x 5 ) - ( Miss x 10 ) - ( Boo x 5 )
Then you use the percentage along with the difficulty of the song in my ranking points formula (in the OP), and that's your score. There's also a table of examples in the OP.
^^^^ This is kind of vague, I think I'll change it.
You're right, what I mean is: I will give you a list of 8 songs for the round, and you pick one out of that list... or more than one. You have to find the song that you can get the best ranking points on.Last edited by Trumpet63; 01-9-2015, 05:26 PM.2014 October 7th 1:03 AM
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Re: Trumpet63’s “Divisionless” Tournament
in!Originally posted by MixMasterLaris funny eaman?
Can you like not use those stupid names right now? Took me long enough to get these screen names straight in my headOriginally posted by the sun fanGET DUNKED FUNNY
(eaman is her name irl, friend)

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Re: Trumpet63’s “Divisionless” Tournament
So, the highest difficulty songs will usually have the most potential for scoring as they most likely have the most notes and highest difficulty.
What exactly prevents D7 from raping everybody else's collective face?
A D7 player would get the same score as a D1 player if they both AAA'd the easiest song. However, if a D1 player played the hardest song along with the D7 player, the D7's score would be substantially better. This means that there is a ton of wiggle room for a D7 player and next to none for a D1 player.
I'm gathering that this is an attempt to level the playing field a bit, but I'm not quite buying it just yet.Last edited by rushyrulz; 01-9-2015, 06:19 PM.







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Re: Trumpet63’s “Divisionless” Tournament
I'm not sure about the note count thing, because it uses the percentage. Maybe having more notes gives you some wiggle room, but on the whole I think it's negligible. The difficulty though, yeah, that makes a big difference.
I'm "leveling" the field in a different way. Imagine that the typical divisions make a series of bumps with a general upward climb, like stairs that are a bit slanted. I'm trying to make it a straight upward-sloping line. I'm not, however, trying to get D1 players to compete with D7 players, and I don't think that would convince anyone that this is a legitimate competition of pressing buttons. Basically each player is going to play a song around their division, but I've added a system that relates each division to each other division with a continuous function.What exactly prevents D7 from raping everybody else's collective face?
A D7 player would get the same score as a D1 player if they both AAA'd the easiest song. However, if a D1 player played the hardest song along with the D7 player, the D7's score would be substantially better. This means that there is a ton of wiggle room for a D7 player and next to none for a D1 player.
I'm gathering that this is an attempt to level the playing field a bit, but I'm not quite buying it just yet.
Bringing people together
<3
EDIT: And as always, the proof is in the pudding. This is completely untested.Last edited by Trumpet63; 01-9-2015, 07:04 PM.2014 October 7th 1:03 AM
Zageron: Trumpet
Trumpet63: yes, im here
Zageron: You have a problem.Comment
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Re: Trumpet63’s “Divisionless” Tournament
in
I'm interested in the idea and think something like this could be better than official tournament divisions. Players would still be competing in the neighborhood of similarly skilled players while no one has to worry about
1) sandbagging
2) SM or rate skillboosts not being shown in scores during placement
3) being stuck in the unfortunate zone of round 1 elimination
4) being placed wrong
5) maybe even more
the only immediate problem I'm thinking of is prizes, but those were never fair anyway since they're easier to get when in a low divLast edited by Garquillex; 01-10-2015, 12:56 PM.
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Re: Trumpet63’s “Divisionless” Tournament
D7 is still going to wipe the floor with everyone, but that's because they're D7 lol
It's not really about leveling the playing field, just allowing for the entire range of FFR skill to be judged within about a twenty point range.
For an example, check the results of the division-less tournament I ran a while ago. It comes down to rivals close in skill trying to edge past one another within the framework of everyone's various skill levels.Comment
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Re: Trumpet63’s “Divisionless” Tournament
hell yes
rivals are the best source of improvement (outside of an insane amount of selfmotivation)
"I want to beat THAT SCORE" is always what gets me going
like that jerk over in the portalbob tournament just one-upped my MA so I want to kick his ass
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Re: Trumpet63’s “Divisionless” Tournament
yesss
Convenient how I avoided that, no? Great for noobs who don't know how to place divisions... like me!
Yeah, I mean, making this tournament was sort of motivated by the idea that people who are at the top of - say - division 2, get tons of credits, while the next step up gets no credits. I know it's tradition, and it's common practice in a lot of communities, but ehh, I want to try and fix it. So...
*flips through notebook*
Since I knew most of the players were going to be really close in ranking points, I decided I would want to subtract an amount from every player's score to make the differences more mathematically significant. Planning to award credits based on their percentage of the total ranking points, I made a formula that would tell me the amount to subtract given the percentage of the credits I wanted to award the top player (you can see this in action in the last tab of my spreadsheet). It goes something like this:
[Subtractor] = ([Top RP Value] - (x%)[Total RP] ) / ( 1 - (x%)[Number of Players])
Sometimes it gives players negative RP values (correlating to highly spread-out values), so I figure a few people will have to be removed, i.e. get no credits.
yesss
It's definitely annoying how tight the competitions get, and it's only partially alleviated by having multiple rounds (like when one player just AAA's the whole tournament O_o). Then again, I'm not convinced that my tournament will have enough songs to fix that issue. If they're too spread apart in difficulty, it'll be the same division problem all over again. We'll have to wait and see on that one...
I have, thank youFor an example, check the results of the division-less tournament I ran a while ago.
2014 October 7th 1:03 AM
Zageron: Trumpet
Trumpet63: yes, im here
Zageron: You have a problem.Comment






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