Queue/Batch Discussion Thread

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  • Tasselfoot
    Retired BOSS
    FFR Simfile Author
    • Jul 2003
    • 25185

    #11311
    Re: Queue/Batch Discussion Thread

    but... your files still suck...
    RIP

    Comment

    • robertsona
      missa in h-moll
      FFR Simfile Author
      • Dec 2006
      • 3997

      #11312
      Re: Queue/Batch Discussion Thread

      don't go there girlfriend
      also
      PEOPLE STEP MORE /DJS\ OKAy


      also

      goddammit does my zelda piano file suck

      Comment

      • Bynary Fission
        Retired One-Hander
        • Jan 2008
        • 2437

        #11313
        Re: Queue/Batch Discussion Thread

        I actually agree with that - I've got a lot of a files queued up that'll take months just to submit (not counting any re-sends). I'm not a simfile author, but I believe that if a person can prove that they can make a good enough simfile to get past the judges and you, they should be allowed to submit more files, given that they will likely be of a higher quality than a person who has not.

        However, Tass is right - 300 did suck.


        ~Bynary Fission
        Newest Track (05/04/2026): Battle Theme - The Infernal Sepulchre [8-bit Chiptune]

        https://soundcloud.com/bynary-fission/zone-4-battle-theme

        Comment

        • operationstrawbarry
          FFR Player
          • Apr 2004
          • 802

          #11314
          Re: Queue/Batch Discussion Thread

          The beginning of 300 wasn't stepped to its full potential and should of. Robert generalized the section when he should of stepped that portion of the song like a hardhouse song with including all the drum elements. Thats the only thing that pisses me off about that file Everything else seemed fine for me except some small parts that I would of changed.

          Guess its time to get off WOW and start editing my 2 files.

          Comment

          • stavie33
            FFR Player
            • Aug 2006
            • 1925

            #11315
            Re: Queue/Batch Discussion Thread

            I'm sorry, but I LOVE 300, if you ask me the worst file ever to get past modern judging is by far 3 ring nightfall, I have no idea what half the **** in that song goes to, it's sooo off beat, horrible file
            It's getting better all the time
            I used to get mad at my school (No, I can't complain)
            The teachers who taught me weren't cool (No, I can't complain)
            You're holding me down (Oh Oh)
            Turning me round (Oh Oh)
            Filling me up with your rules (Oooh)

            Comment

            • dore
              caveman pornstar
              FFR Simfile Author
              FFR Music Producer
              • Feb 2006
              • 6317

              #11316
              Re: Queue/Batch Discussion Thread

              300 is fun. It's nothing spectacular but it's fun.

              Bynary, you can submit extra files when you get a reputation for consistently making good files, because the judges will know that everything you send will be at least decent quality. It's all about reputation.
              http://www.youtube.com/watch?v=IREnpHco9mw

              Comment

              • Tasselfoot
                Retired BOSS
                FFR Simfile Author
                • Jul 2003
                • 25185

                #11317
                Re: Queue/Batch Discussion Thread

                Originally posted by Bynary Fission
                I believe that if a person can prove that they can make a good enough simfile to get past the judges and you, they should be allowed to submit more files, given that they will likely be of a higher quality than a person who has not.
                That is exactly right. Those who are allowed to submit more than 2-3 files have proven that they can consistently make quality files. That is why guys like behan, dore, etc have 5-6 files approved by blu in this one batch... or, namely, 75%+ of the files they submitted.

                The average acceptance rate is around 30-35%, and that includes the 75%+ of the top guys. The acceptance rate of the non-top guys has to be closer to 10-15%.

                There is a distinct difference in consistent quality between those who we know can make quality files and those who we don't know. Over time, the more files you make and the more blu and jx can help you to improve (plus others, of course)... the better you'll get and the higher your acceptance rate will be.
                RIP

                Comment

                • Xandertrax
                  om nom nom
                  FFR Simfile Author
                  • Sep 2005
                  • 1495

                  #11318
                  Re: Queue/Batch Discussion Thread

                  hmm.. 5/7 isn't that bad.

                  Guess easy files are judged more leniently.

                  Comment

                  • customstuff
                    ♥C.S. + A.M.♥
                    • Nov 2006
                    • 4892

                    #11319
                    Re: Queue/Batch Discussion Thread

                    What about TMwT?

                    Originally posted by MrMagic5239
                    Placements are final, custom will not be moved to D6, just because he is good at jacks, and mediocre at just about every other FMO in the game.
                    Originally posted by customstuff
                    Originally posted by MrMagic5239
                    welcome to D6

                    start playing

                    Comment

                    • Brilliant Dynamite Neon
                      nobody fiffers anymore.
                      FFR Simfile Author
                      • Dec 2006
                      • 2440

                      #11320
                      Re: Queue/Batch Discussion Thread

                      Dammit, I just realized that I didn't save my last change to Refraction. The BPM should be 61.99, if that's the file you're having a problem with, it should be perfectly on sync at 61.99.
                      ~ OFFICIALLY RETIRED FROM FFR THE GAME AND FFR TWG ~

                      Thanks for the memories, folks. u da bes

                      Comment

                      • TC_Halogen
                        Rhythm game specialist.
                        FFR Simfile Author
                        FFR Music Producer
                        • Feb 2008
                        • 19376

                        #11321
                        Re: Queue/Batch Discussion Thread

                        Originally posted by Tasselfoot
                        That is exactly right. Those who are allowed to submit more than 2-3 files have proven that they can consistently make quality files. That is why guys like behan, dore, etc have 5-6 files approved by blu in this one batch... or, namely, 75%+ of the files they submitted.

                        The average acceptance rate is around 30-35%, and that includes the 75%+ of the top guys. The acceptance rate of the non-top guys has to be closer to 10-15%.

                        There is a distinct difference in consistent quality between those who we know can make quality files and those who we don't know. Over time, the more files you make and the more blu and jx can help you to improve (plus others, of course)... the better you'll get and the higher your acceptance rate will be.
                        I'm actually starting to see this myself. My first set of submissions got all rejects, then my second set got a queue, and this one got approved by Blu; all I did was keep in mind the things that the judges didn't like. Meh--it helps a lot when you have people to tell you exactly what's wrong.

                        Comment

                        • Tasselfoot
                          Retired BOSS
                          FFR Simfile Author
                          • Jul 2003
                          • 25185

                          #11322
                          Re: Queue/Batch Discussion Thread

                          xander: easier files will get in more readily because they are less complex. there are fewer things you can screw up on.
                          RIP

                          Comment

                          • bluguerrilla
                            FFR Player
                            FFR Simfile Author
                            • Apr 2006
                            • 3966

                            #11323
                            Re: Queue/Batch Discussion Thread

                            Also, I've said this before but once jx is done and Tass posts the notes, I'll gladly go over stuff with your file if you disagree with anything I said or you want me to elaborate.

                            AIM is the best way to corner me, not PMs.

                            Comment

                            • -Barista-
                              FFR Player
                              • Dec 2007
                              • 342

                              #11324
                              Re: Queue/Batch Discussion Thread

                              FFR can have stops?


                              Originally posted by lightdarkness
                              lol i created ffr

                              Comment

                              • Bynary Fission
                                Retired One-Hander
                                • Jan 2008
                                • 2437

                                #11325
                                Re: Queue/Batch Discussion Thread

                                Originally posted by -Barista-
                                FFR can have stops?
                                I'm pretty sure it can - since FFR technically runs on a C-mod, stops are treated in a similar fashion to BPM changes in that you will never notice them - it'll just space the arrows further apart.

                                However, looking through batch notes, the judges seem to frown upon using stops for syncing something that drifts offbeat.


                                ~Bynary Fission
                                Newest Track (05/04/2026): Battle Theme - The Infernal Sepulchre [8-bit Chiptune]

                                https://soundcloud.com/bynary-fission/zone-4-battle-theme

                                Comment

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