Queue/Batch Discussion Thread

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  • DarkZtar
    (╯°□°)╯︵ ┻━┻
    FFR Simfile Author
    • Dec 2007
    • 668

    #11206
    Re: Queue/Batch Discussion Thread

    Originally posted by dore
    http://stepmaniathings.com/downloads...ns/page_3.html for the noteskin

    I generally spend 1 hour per minute of music for a normal file, then revisions. Obviously for less complex stepping styles and less complex songs I'll go less but that's a good ballpark.
    Thanks. as for making files, I spend like 15 minutes, then get bored and quit, then come back and step for another 15 minutes and get bored, or something like that.

    Comment

    • trumaestro
      I don't get no respect
      FFR Simfile Author
      • Jun 2006
      • 1332

      #11207
      Re: Queue/Batch Discussion Thread

      Originally posted by Patashu
      rate 2.0x and ctrl+r

      on a serious note, if we ever built a robot to step files he'd do it like that just to make everyone go :O
      dancing monkeys

      Comment

      • stavie33
        FFR Player
        • Aug 2006
        • 1925

        #11208
        Re: Queue/Batch Discussion Thread

        depending on the length of the song and the complexity of the beats, the time should vary greatly, as in stepping Blue Rose should (in my mind) take 5x as long as a normal hard stepfile (ex. Lunar Saturation)

        So for me, it varies depending on that, and the amount of time refining it is determined by how abnormal the beat patterns are, if there are parts that should have a 64th with random spacing (songs like Blue Rose, Improv et Chien, and TGWP), it will take me a lot of refining to find out exactly where it should be placed, if it's a 64th or 48th (when by themselves and not in rolls/stream it's hard for me to tell), it takes more time
        It's getting better all the time
        I used to get mad at my school (No, I can't complain)
        The teachers who taught me weren't cool (No, I can't complain)
        You're holding me down (Oh Oh)
        Turning me round (Oh Oh)
        Filling me up with your rules (Oooh)

        Comment

        • Patashu
          FFR Simfile Author
          FFR Simfile Author
          • Apr 2006
          • 8609

          #11209
          Re: Queue/Batch Discussion Thread

          Originally posted by trumaestro
          dancing monkeys
          dancing monkeys doesn't go any deeper than 8ths I thought

          what I was thinking of was something that set bpm gap etc. then put notes or doubles to areas in the song of local intensity. for anything better then that like keysounding, pitch relevancy and layering tho you'd have to figure out how to pick out different instruments from a song and follow them separately
          Patashu makes Chiptunes in Famitracker:
          http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
          http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
          Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
          http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

          Comment

          • robertsona
            missa in h-moll
            FFR Simfile Author
            • Dec 2006
            • 3997

            #11210
            Re: Queue/Batch Discussion Thread

            i used dancing monkeys to make 300

            Comment

            • kommisar[os]
              Banned
              • Apr 2006
              • 4097

              #11211
              Re: Queue/Batch Discussion Thread

              stargroup lets collab on something

              Comment

              • Tasselfoot
                Retired BOSS
                FFR Simfile Author
                • Jul 2003
                • 25185

                #11212
                Re: Queue/Batch Discussion Thread

                collab on baby making.
                RIP

                Comment

                • Patashu
                  FFR Simfile Author
                  FFR Simfile Author
                  • Apr 2006
                  • 8609

                  #11213
                  Re: Queue/Batch Discussion Thread

                  I thought stargroup was a guy

                  oh god don't hurt me
                  Patashu makes Chiptunes in Famitracker:
                  http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                  http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                  Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                  http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                  Comment

                  • buizel8888
                    FFR Player
                    • Mar 2008
                    • 1536

                    #11214
                    Re: Queue/Batch Discussion Thread

                    Gas clusters have no gender
                    <%SSH|Korysar> does anyone else watch pornos for the soundtrack
                    <Mehified> No offense to you tho xd
                    <@Alive> i misunderstood the meaning of shiney instruments and he tole me to calm down
                    <+lurker> if i want porno music
                    <+lurker> i'll listen to the sonic 3 ost
                    <%SSH|Korysar> LMFAO
                    <sjoecool1991> ahaha

                    Comment

                    • jimerax
                      FFR Simfile Author
                      FFR Music Producer
                      • Nov 2003
                      • 8185

                      #11215
                      Re: Queue/Batch Discussion Thread

                      collab on some karma

                      Comment

                      • gnr61
                        FFR Simfile Author
                        FFR Simfile Author
                        • Oct 2005
                        • 7251

                        #11216
                        Re: Queue/Batch Discussion Thread

                        dang patashu steps quick
                        ya about an hour per minute of song sounds just about right for me, obviously depending on the complexity of the song and how hard i want the file to be (for hard files i'll step rhythms and layers on .5x then go back on 1.0x and adjust everything a bunch for playability/fluency)
                        squirrel--it's whats for dinner.

                        Comment

                        • Coolgamer
                          Old-School Player
                          • Sep 2003
                          • 677

                          #11217
                          Re: Queue/Batch Discussion Thread

                          Originally posted by Coolgamer
                          The hell? I sent my file in on Friday, "Science Party", and it's not there!
                          This. I'd like to at least know if it was received or if I have to send it again.




                          Originally posted by Synthlight
                          St1cky only proves that he has no life and that his parents are alcoholics. They probably abused him with rubber duckies when he was a baby. Why else would you exploit scores on FFR?

                          Comment

                          • Tasselfoot
                            Retired BOSS
                            FFR Simfile Author
                            • Jul 2003
                            • 25185

                            #11218
                            Re: Queue/Batch Discussion Thread

                            the 24th or the 17th? either way, i didn't get it. where'd you send it to?
                            RIP

                            Comment

                            • stargroup
                              FFR Player
                              • Jun 2007
                              • 974

                              #11219
                              Re: Queue/Batch Discussion Thread

                              obviously different files take different amounts of time to make. simpler, constant-bpm files may take an hour or so, but more difficult songs may take a few hours for syncing alone. then if you're layering rhythm stuff or some countermelody or some vague sh*t in the music it might take you another few hours to just step the file

                              Originally posted by kommisar[os]
                              stargroup lets collab on something
                              not for ffr. I'm done with ffr
                              (´・ω・`)

                              Comment

                              • Patashu
                                FFR Simfile Author
                                FFR Simfile Author
                                • Apr 2006
                                • 8609

                                #11220
                                Re: Queue/Batch Discussion Thread

                                Originally posted by gnr61
                                dang patashu steps quick
                                ya about an hour per minute of song sounds just about right for me, obviously depending on the complexity of the song and how hard i want the file to be (for hard files i'll step rhythms and layers on .5x then go back on 1.0x and adjust everything a bunch for playability/fluency)
                                I used to step on .5x then adjust on 1.0x
                                now I step on 1.0x and adjust on .5x
                                that might make it go faster
                                Patashu makes Chiptunes in Famitracker:
                                http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                                http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                                Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                                http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                                Comment

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