Queue/Batch Discussion Thread

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  • bluguerrilla
    FFR Player
    FFR Simfile Author
    • Apr 2006
    • 3966

    #9376
    Re: Queue/Batch Discussion Thread

    Originally posted by EnR
    Just because you don't like it doesn't mean its wrong.

    you're a bad judge bye.
    some file (EnR) [-] EnR

    Also, that whole thing is completely out of context and is not about his file but mine.

    Also, internet sarcasm.

    About Vertex, I think Tass doesn't want any other Vertex in the game but I'd rather not speak for him.

    Comment

    • Tasselfoot
      Retired BOSS
      FFR Simfile Author
      • Jul 2003
      • 25185

      #9377
      Re: Queue/Batch Discussion Thread

      i've said before i don't really want another of those vertex songs in game... i'll be overly critical of them.
      RIP

      Comment

      • gnr61
        FFR Simfile Author
        FFR Simfile Author
        • Oct 2005
        • 7251

        #9378
        Re: Queue/Batch Discussion Thread

        it would take me less than an hour to make a vdelta file that would be good for ffr hehe
        so maybe i will O.O
        squirrel--it's whats for dinner.

        Comment

        • Netjet!
          Sic itur ad astra
          FFR Simfile Author
          • Jan 2008
          • 4701

          #9379
          Re: Queue/Batch Discussion Thread

          lol gnr no


          way to accept a CnB halo 3 file tass ;____; i had an awesome idea for it. Oh well. I'm gonna step some KgZ or something.
          RIP Steve Van Ness <3

          Comment

          • Shashakiro
            TWO THOUZAND COMBO
            FFR Simfile Author
            • Aug 2005
            • 9082

            #9380
            Re: Queue/Batch Discussion Thread

            Vertex Delta is Vertex Alpha on 1.5 music rate, literally.

            That will get accepted the same day Free Space on 20.0x music rate does.
            4th Official FFR Tournament - Master division champion!

            Originally posted by Boogiebear
            use ur bain. Itz there for a reason.

            Comment

            • EnR
              Massive flaming dildos.
              FFR Simfile Author
              • Jul 2007
              • 8431

              #9381
              Re: Queue/Batch Discussion Thread

              Originally posted by bluguerrilla
              some file (EnR) [-] EnR

              Also, that whole thing is completely out of context and is not about his file but mine.

              Also, internet sarcasm.

              About Vertex, I think Tass doesn't want any other Vertex in the game but I'd rather not speak for him.
              Rofl, I was bieng sarcastic too >_>

              hence the bye at the end.
              sigpic

              Comment

              • rednanaki
                PENGUIN@@@@@@@@@
                FFR Simfile Author
                • Jan 2004
                • 604

                #9382
                Re: Queue/Batch Discussion Thread

                zomg yay

                And whats the policy on hands? Does it have to be FMO+ for hands, because i have a borderline FMO song that has a few hands that work well but yeah.



                --
                Best AAA: The Dream of Scarlet
                Best FC: The Adventures of Lolol

                Comment

                • Netjet!
                  Sic itur ad astra
                  FFR Simfile Author
                  • Jan 2008
                  • 4701

                  #9383
                  Re: Queue/Batch Discussion Thread

                  Yeah, Fmo and Fgo are allowed hands.
                  RIP Steve Van Ness <3

                  Comment

                  • buizel8888
                    FFR Player
                    • Mar 2008
                    • 1536

                    #9384
                    Re: Queue/Batch Discussion Thread

                    Originally posted by Shashakiro
                    Free Space on 20.0x music rate
                    brb stepping
                    <%SSH|Korysar> does anyone else watch pornos for the soundtrack
                    <Mehified> No offense to you tho xd
                    <@Alive> i misunderstood the meaning of shiney instruments and he tole me to calm down
                    <+lurker> if i want porno music
                    <+lurker> i'll listen to the sonic 3 ost
                    <%SSH|Korysar> LMFAO
                    <sjoecool1991> ahaha

                    Comment

                    • jimerax
                      FFR Simfile Author
                      FFR Music Producer
                      • Nov 2003
                      • 8185

                      #9385
                      Re: Queue/Batch Discussion Thread

                      would be 2820 bpm gabber

                      fyi I miscounted, 3+s 12+.s.

                      Comment

                      • Silvuh
                        quit
                        FFR Simfile Author
                        FFR Music Producer
                        • Apr 2005
                        • 938

                        #9386
                        Re: Queue/Batch Discussion Thread

                        A few things.
                        Originally posted by Netjet!
                        I'm gonna step some KgZ or something.
                        If you decide to step Blue-Violet, Black and White, Lost in Mind, Ninja Lad, Starwolf, or The Lion's Dance, be prepared to have competition... Just saying. (I haven't been working as hard on Memories, Versatile, or Wave Rip...)

                        Second... I was wondering if a much harder (with, like, a lot more jumpstream...) Shapeshifter could be accepted as a V2.

                        And third, about Procrastination on a Paper... Tass wanted to know if the changes were minor enough to skip the queue. So, uh, here's the changes to decide if they're minor enough. They might not be that minor, but I believe they do make the file much better...
                        A full list of differences:
                        * = pitch relevancy change, ** = rhythm change (or changes in note count)
                        *Measure 3, patterns changed from 4321 (6824) to 4312 (6842).
                        Measure 4, patterns changed from 4132 (6482) to 4321 (6824).
                        *Measures 5-12, fixed the pitch relevancy. Made the same chords the same jump. Also fixed every measure with these patterns.
                        *Measures 13-20, same as above.
                        **Measure 21, added jump at start. (+1 note)
                        Measures 21-28, changed some patterns to decrease the number of minitrills.
                        *Measures 29-36. Same as measures 5-12.
                        *Measures 37-44, pitch relevancy fixed in the same way as the other areas, really. Made the jumps the same on the same chord. And a few other pitch relevancy things.
                        *First note of measure 45, 47, 49, 51 changed to match other jumps.
                        Measure 56, moved two 8th notes to the left one to separate them from the first notes of measure 57 and the notes before.
                        *Measures 57-64. Same as measures 5-12.
                        ** Measure 65, added jump at start. (+1 note)
                        ** Measure 66, removed a 16th note where there is a break in the roll that's being stepped. Either that, or it's too soft to hear at x0.3 (the other notes can all be heard at that rate). (-1 note)
                        Measure 68, changed a pattern.
                        **Measure 72, removed a note and added two. The rhythm was previously incorrect. (Note on the 4th, not the 16th). (+1 note)
                        *Measure 73, changed pattern to be more pitch relevant (not exactly a runningman).
                        *Measure 74, changed to a runningman.
                        *Measure 75, first half changed to a runningman.
                        **Measure 75, added the 32nds. (+6 notes)
                        Original note count: 1133. New note count: 1141 (= 1133 + 1 + 1 - 1 + 1 + 6)

                        Comment

                        • Shashakiro
                          TWO THOUZAND COMBO
                          FFR Simfile Author
                          • Aug 2005
                          • 9082

                          #9387
                          Re: Queue/Batch Discussion Thread

                          Files in queue usually don't need updates to be tested by the judges unless the whole file is changed a lot. Tass can probably decide this by playing through and seeing if it's worse in some ways or something. With that many changes you may want to run it by Blu or JX if they're willing (not me since I didn't play the original).

                          As for V2's, as long as they are significantly different in stepping style or difficulty, they're almost always ok. Although again, it's for Tass to decide.
                          4th Official FFR Tournament - Master division champion!

                          Originally posted by Boogiebear
                          use ur bain. Itz there for a reason.

                          Comment

                          • stargroup100
                            behanjc & me are <3'ers
                            FFR Simfile Author
                            FFR Music Producer
                            • Jul 2006
                            • 2051

                            #9388
                            Re: Queue/Batch Discussion Thread

                            Originally posted by Tasselfoot
                            stargroup: sarcasm.
                            tass: sarcasm

                            oh and my blue-violet should've been accepted. it's super cool and was rejected for a pretty stupid reason
                            Rhythm Simulation Guide
                            Comments, criticism, suggestions, contributions, etc. are all welcome.

                            Piano Etude Demon Fire sheet music

                            Comment

                            • Shashakiro
                              TWO THOUZAND COMBO
                              FFR Simfile Author
                              • Aug 2005
                              • 9082

                              #9389
                              Re: Queue/Batch Discussion Thread

                              ps i don't judge sync mostly because my keyboard has lag or something and everything is offsync when I play. I used to judge it much more harshly, but I basically can't anymore unless it's not even close. If I + offsync stuff blu and jx will rape it and it won't have any chance anyway
                              4th Official FFR Tournament - Master division champion!

                              Originally posted by Boogiebear
                              use ur bain. Itz there for a reason.

                              Comment

                              • jimerax
                                FFR Simfile Author
                                FFR Music Producer
                                • Nov 2003
                                • 8185

                                #9390
                                Re: Queue/Batch Discussion Thread

                                assist tick would be fine then unless your win98 comp is truly crappy (considering you still can MA on the comp, it's not that bad).

                                Comment

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