Queue/Batch Discussion Thread

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  • Rebirth0
    FFR Originalbro
    FFR Simfile Author
    • Jun 2003
    • 8751

    #5476
    Re: Queue/Batch Discussion Thread

    Zagh told me we could use his music well over a year ago

    Comment

    • cetaka
      Dark Chancellor
      FFR Simfile Author
      • Mar 2006
      • 2550

      #5477
      Re: Queue/Batch Discussion Thread

      kind of the point.........................................................




      Comment

      • Tasselfoot
        Retired BOSS
        FFR Simfile Author
        • Jul 2003
        • 25185

        #5478
        Re: Queue/Batch Discussion Thread

        writing up the post now.
        RIP

        Comment

        • SulferDragon
          this is a waste of space
          FFR Simfile Author
          • Jan 2007
          • 2668

          #5479
          Re: Queue/Batch Discussion Thread

          Tass, ignore my Fight Through the Forest, I just noticed someone else got it queued. Even if it is better, I feel mean bumping someone else's file out of the queue. Though, mine is pitch relevant and has the 16th/24ths and stuff...

          00.01 (SulferDragon) [+] (8) - nice patterns
          Good

          Mr. Evil (SulferDragon) [?] - steps are going on after the music ends.. just for me? and it's better going with the vocal, extra voices more
          Oops, will work on another time >_>

          Infinity 301: ?
          - Felt meh to play
          Harsh

          Huzzah!! (SulferDragon) [+?] - PR patterns are better on clarinet parts, some 32nds roll pattern?
          I'll just drop this, it's freaking short anyway, and I had another short file I was going to send. (50 seconds)

          Chaos Sphere (SulferDragon) [+?] - felt a bit repetitive at the beginning
          Understandable.

          Dimensions - SulferDragon - any way to fix up the 1st 2 vocal sections?
          Now that you mention it, it is pretty awful during that section, lol. I'll fix it up within a week and send it.


          I'll just drop A Dragon's Honor. No point in having another Dragon's Final Roar in the game. Why did I collab this with EW? Now I feel like I wasted his time.

          And I guess I'll drop DDX too, unless bmah thinks we can make it suitable for FFR.

          P.S. Oh, wow, there was one file in Rebirth's notes that made me laugh really really hard.
          Last edited by SulferDragon; 10-16-2007, 01:17 AM.


          Comment

          • Tasselfoot
            Retired BOSS
            FFR Simfile Author
            • Jul 2003
            • 25185

            #5480
            Re: Queue/Batch Discussion Thread

            fyi... i noticed at least 3 times that jx had something to the effect of "the notes kept going past the music"... but nothing from rebirth about it, and i tested all of them myself with nothing of the sort.

            so, basically, that's something on jx's end that he needs to fix up.
            RIP

            Comment

            • Silvuh
              quit
              FFR Simfile Author
              FFR Music Producer
              • Apr 2005
              • 938

              #5481
              Re: Queue/Batch Discussion Thread

              The Queue:
              Frictional Nevada - jimerax (this is a FGO people!)

              Fictional Nevada: +
              - holy crap FGO file for sure
              - Those green note things looked pretty stupid
              - Might be too much for FFR

              ....

              wave rip - what they both said
              WaveRip(remastered) (Silvuh) [+] (10) - a bit overdoubled tho
              Wave Rip: +?
              Sorry, but I am beginning to smell a bit of bias, here. I guess y'all just don't get enough FGOs, or something. Anyway, you find most of my files "over-doubled", but that's because of the layering... For instance, in Delta Beat, there was a beat on almost every eighth note that I layered over the melodic patterns... yet it's over-doubled. I layered the clanky noise in WaveRip (and not all the time... less than before) over the drums... yet it's still over-doubled. In Dragonic Rage, the drum beat was layered over the melody... yet it's waaaay over-doubled.
              Maybe someone can teach me to layer the way you want it... instead of the "beat overlapping melody = jump" method I use often.

              I just wonder how bad files (in my mind) of mine (i.e. Strawberry, Hadazamui Rittou) get accepted...

              Eh... re-re-re-sent in files... Going to bed now...

              Comment

              • Kotarouchan
                I only need 3 seconds :)
                FFR Simfile Author
                • Feb 2005
                • 2030

                #5482
                Re: Queue/Batch Discussion Thread

                FGO in queue, fun stuff

                Comment

                • jimerax
                  FFR Simfile Author
                  FFR Music Producer
                  • Nov 2003
                  • 8185

                  #5483
                  Re: Queue/Batch Discussion Thread

                  Yea seems some files didn't work well for me, I need to use the newest ver (3.9) of SM.

                  Comment

                  • Kotarouchan
                    I only need 3 seconds :)
                    FFR Simfile Author
                    • Feb 2005
                    • 2030

                    #5484
                    Re: Queue/Batch Discussion Thread

                    Newest as in... not SM4?

                    Comment

                    • scottish
                      FFR Veteran
                      FFR Simfile Author
                      • Apr 2003
                      • 3257

                      #5485
                      Re: Queue/Batch Discussion Thread

                      I used 4.0, runs more smoothly when going through the options menu, etc.

                      Comment

                      • jimerax
                        FFR Simfile Author
                        FFR Music Producer
                        • Nov 2003
                        • 8185

                        #5486
                        Re: Queue/Batch Discussion Thread

                        I have 4 but just don't like much.
                        If I feel 4 is a lot more compatible about simfiles, I'll use it.

                        FYI Frictional Nevada = mid-high 6, near GGC/Molto. Not too hard to FC, but PA would be incredibly hard.. doubt I can get under 50 FC on FFR.

                        for silvuh,

                        yea usually a song has multiple instruments.. drums(BDs, toms, cymbals, snares, hihats, etc), basses, pianos, guitars, vocals, strings, and so on.

                        If you try to follow those instruments at the same time, the file could have a lot of doubles/triples/quads.

                        of course triples/quads aren't allowed on FFR (some exceptions like vrofl), and as for doubles, you still need to select the "important" sound for the steps. maybe you already have done this, but the amount/ratio of doubles is still a bit too much in our standard.

                        Comment

                        • Xandertrax
                          om nom nom
                          FFR Simfile Author
                          • Sep 2005
                          • 1495

                          #5487
                          Re: Queue/Batch Discussion Thread

                          Originally posted by jimerax
                          Scythe of 13 (Xandertrax) [+?] - funny concept but fix 32nds(apparently overdone + 3 framers) and one-handed trills

                          {Lazy Summer Days} (Xandertrax) [+?] - many 12th jacks at 165 BPM, change the patterns, others are fine
                          I got rid of all the jacks in {LSD} and the 32nds in S13... unless I submitted the wrong file.

                          Which I don't think I did, based on Rebirth's notes.

                          I guess i'll just fix them up and resubmit again.

                          p.s. YES gvp got in.

                          Comment

                          • jimerax
                            FFR Simfile Author
                            FFR Music Producer
                            • Nov 2003
                            • 8185

                            #5488
                            Re: Queue/Batch Discussion Thread

                            Originally posted by Xandertrax
                            I got rid of all the jacks in {LSD} and the 32nds in S13... unless I submitted the wrong file.
                            Which I don't think I did, based on Rebirth's notes.
                            as far as I looked around the file, 12th jacks are in every 4 measure from m31 to 55, from m63 to 75, from m95 to 107.
                            also patterns in m57-58 could be changed, unless you really love them.

                            Originally posted by stargroup100
                            Tass, you do realize I submitted nearly the exact same file that was rejected half a year ago, right?
                            FFR simfile judgement isn't always exactly the same.

                            Comment

                            • Coolboyrulez0
                              VICES
                              FFR Simfile Author
                              FFR Music Producer
                              • Aug 2006
                              • 10042

                              #5489
                              Re: Queue/Batch Discussion Thread

                              On my Smithy Showdown file I got 2 +?
                              It said a little bit offbeat and more PR Patterns? What are PR Patters/ What does that mean? Also rebirth said not very appealing simfile... how can i fix all that?

                              CBR
                              https://soundcloud.com/cbrbreakcore
                              https://cbrrecords.bandcamp.com/

                              Comment

                              • Brilliant Dynamite Neon
                                nobody fiffers anymore.
                                FFR Simfile Author
                                • Dec 2006
                                • 2440

                                #5490
                                Re: Queue/Batch Discussion Thread

                                Oh, so now there's a ban on easy files (Popcorn Remix) AND JE? We desperately need easy files on FFR, but no. "omg easy files are boring and I hate chardish so i jus wont axcept dem >.>"

                                and Skeletones works fine on my computer. Stargroup tested it and said it was on-sync, and jimerax, a player just as skilled, didn't note any sync issues. Rebirth seems to be the only one calling OMG BS OFFBEAT WRONG STEPS LOLOLOL on all my files. SM Problems, much?

                                In short, I think you and Rebirth are screwing this game over.
                                ~ OFFICIALLY RETIRED FROM FFR THE GAME AND FFR TWG ~

                                Thanks for the memories, folks. u da bes

                                Comment

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