Queue/Batch Discussion Thread

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  • cedolad
    moonchild~
    FFR Simfile Author
    • Jan 2007
    • 6879

    #17596
    Re: Queue/Batch Discussion Thread

    Originally posted by dore
    it's easier to make a functional easy chart than a functional hard chart but it's much more difficult to make a good easy chart than a good hard chart
    stepman philosophy.

    Comment

    • bmah
      shots FIRED
      Profile Moderator
      FFR Simfile Author
      Global Moderator
      • Oct 2003
      • 8448

      #17597
      Re: Queue/Batch Discussion Thread

      Ok, I know it's not easy to make a "fun easy chart", but are there any specific tips other than song choice? (I'm also not throwing random arrows like DDR pad files)

      maybe I should be asking the people who play these files - what makes an easy file fun?


      Also started judging stuff. Initial impressions =

      Comment

      • who_cares973
        FFR Player
        • Aug 2006
        • 15407

        #17598
        Re: Queue/Batch Discussion Thread

        fun easy charts in ffr right now

        kick it, horizons, honolulu, straight to video, HTIJ or w/e

        Comment

        • ichliebekase
          FFR Simfile Author
          FFR Simfile Author
          • May 2006
          • 3213

          #17599
          Re: Queue/Batch Discussion Thread

          Originally posted by bmah
          Ok, I know it's not easy to make a "fun easy chart", but are there any specific tips other than song choice? (I'm also not throwing random arrows like DDR pad files)

          maybe I should be asking the people who play these files - what makes an easy file fun?


          Also started judging stuff. Initial impressions =
          Mainly music choice, but giving the file a good solid ground, not going too overboard. A good idea to step one would be to maybe step the skeleton first [taking this from cedolad] then put in some stuff that would just liven it up. Some eighth notes, maybe a few sixteenths, or if the song calls for it, twelfths. Personally, I think jumps add some good texture to easy files.
          Glorious Morning - Misc, level 48
          We Will Fly - Dance 2, level 53
          =.The Ocean.= - Dance 2, level 56, collab with krunkykai22
          Garden Party - Dance, level 38

          Comment

          • Patashu
            FFR Simfile Author
            FFR Simfile Author
            • Apr 2006
            • 8609

            #17600
            Re: Queue/Batch Discussion Thread

            if you step for thirdstyle then you have to make an easy and hard chart for everything (thirdstyle plug sup) (ffr's way of tieing charts to songs status: still broken) (when is multiple charts per song going to be institutionalized in ffr? inquiring minds wish 2 kno)
            Patashu makes Chiptunes in Famitracker:
            http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
            http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
            Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
            http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

            Comment

            • who_cares973
              FFR Player
              • Aug 2006
              • 15407

              #17601
              Re: Queue/Batch Discussion Thread

              One thing I don't like about forced multi difficulties is that once the main chart is done the other charts will often be rushed for submission

              Comment

              • bmah
                shots FIRED
                Profile Moderator
                FFR Simfile Author
                Global Moderator
                • Oct 2003
                • 8448

                #17602
                Re: Queue/Batch Discussion Thread

                When I step for Third Style I take a really long time for one song just because I want all difficulties to be more than copy paste and remove/add from the prior chart. I pretty much do most difficulties all by scratch. It's honestly monotonous which is why I can see why some people would want to rush things.

                Sure there can be multiple difficulties on FFR, but I sure as hell don't want that to be a forced concept. And of course, some songs would warrant more than one difficulty more easily than other songs.

                Comment

                • Patashu
                  FFR Simfile Author
                  FFR Simfile Author
                  • Apr 2006
                  • 8609

                  #17603
                  Re: Queue/Batch Discussion Thread

                  Originally posted by who_cares973
                  One thing I don't like about forced multi difficulties is that once the main chart is done the other charts will often be rushed for submission
                  not with me. I do beginner first and hard last, and spend roughly the same amount of time on each one (well inevitably hard will have more time spent on it but only out of necessity)

                  if you rush beginner/easy/medium it's a character fault that you need to fix

                  edit: or you could find someone who prefers to do ez difficulties and split
                  Last edited by Patashu; 01-11-2011, 04:04 AM.
                  Patashu makes Chiptunes in Famitracker:
                  http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                  http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                  Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                  http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                  Comment

                  • who_cares973
                    FFR Player
                    • Aug 2006
                    • 15407

                    #17604
                    Re: Queue/Batch Discussion Thread

                    i cant go beginner to hard its impossible for me

                    Comment

                    • TC_Halogen
                      Rhythm game specialist.
                      FFR Simfile Author
                      FFR Music Producer
                      • Feb 2008
                      • 19376

                      #17605
                      Re: Queue/Batch Discussion Thread

                      I really would like to know if the (implied) multiple difficulty rule is going to be changed too - there's a lot of songs that I would want to see a lower (or higher) level chart to, but the v2 rule seems to make that a lot more difficult than it should be.

                      Comment

                      • Elite Ninja
                        Kawaii Desu
                        Event Staff
                        FFR Simfile Author
                        • Mar 2007
                        • 4828

                        #17606
                        Re: Queue/Batch Discussion Thread

                        Originally posted by who_cares973
                        fun easy charts in ffr right now

                        H.T.I.J
                        This and fixed
                        Best AAA = Aballava(?) + Serious Shit (97)
                        Best SDG = Fushigi Usagi Milk Tei 8-0-0-3 (101)
                        Best Score = do i smile? 3-0-0-3 (100)

                        Comment

                        • ichliebekase
                          FFR Simfile Author
                          FFR Simfile Author
                          • May 2006
                          • 3213

                          #17607
                          Re: Queue/Batch Discussion Thread

                          Well there are a good amount of rock songs that have [Standard] [Heavy] etc. It'd be nice if it could be extended to other genres. There are also songs that say [Oni] [Heavy] etc. but they don't have a harder/easier chart to coincide with.
                          Glorious Morning - Misc, level 48
                          We Will Fly - Dance 2, level 53
                          =.The Ocean.= - Dance 2, level 56, collab with krunkykai22
                          Garden Party - Dance, level 38

                          Comment

                          • TC_Halogen
                            Rhythm game specialist.
                            FFR Simfile Author
                            FFR Music Producer
                            • Feb 2008
                            • 19376

                            #17608
                            Re: Queue/Batch Discussion Thread

                            Originally posted by ichliebekase
                            Well there are a good amount of rock songs that have [Standard] [Heavy] etc. It'd be nice if it could be extended to other genres. There are also songs that say [Oni] [Heavy] etc. but they don't have a harder/easier chart to coincide with.
                            They don't have the coinciding difficulty because they were probably connected to widget songs that weren't on the game itself.

                            Comment

                            • aperson
                              FFR Hall of Fame
                              FFR Simfile Author
                              • Jul 2003
                              • 3431

                              #17609
                              Re: Queue/Batch Discussion Thread

                              Originally posted by TC_Halogen
                              I really would like to know if the (implied) multiple difficulty rule is going to be changed too - there's a lot of songs that I would want to see a lower (or higher) level chart to, but the v2 rule seems to make that a lot more difficult than it should be.
                              Yes, I would like to move this site to incorporating multiple difficulties for levels. It strikes me as absurd that we aren't leveraging each song to its full potential. I'll talk to jx about this and see if we can work something out.

                              Comment

                              • qqwref
                                stepmania archaeologist
                                FFR Simfile Author
                                • Aug 2005
                                • 4092

                                #17610
                                Re: Queue/Batch Discussion Thread

                                Originally posted by TC_Halogen
                                I really would like to know if the (implied) multiple difficulty rule is going to be changed too - there's a lot of songs that I would want to see a lower (or higher) level chart to, but the v2 rule seems to make that a lot more difficult than it should be.
                                What's the v2 rule? (And, should it be the individual judges or someone like jx/aperson who decide whether a song deserves another chart?)
                                Best AAA: Policy In The Sky [Oni] (81)
                                Best SDG: PANTS (86)
                                Best FC: Future Invasion (93)

                                Comment

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