Someone should make me a special D8 token, still need one lol
Originally posted by Charu
My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
Originally posted by DaBackpack
also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
Originally posted by Shadow_God_10
Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off
Originally posted by hi19hi19
yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl
While I have a whole bunch of charts that would fit, why exactly do we "need" a D8 token?
Tradition? Just for clout?
It might have to do with the fact that D7 obtains Unconnected as a result of an involuntary placement. D8 doesn't get anything at all - making nothing to really shoot for with regards to getting to the absolute top.
It might have to do with the fact that D7 obtains Unconnected as a result of an involuntary placement. D8 doesn't get anything at all - making nothing to really shoot for with regards to getting to the absolute top.
^ this
Originally posted by Charu
My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
Originally posted by DaBackpack
also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
Originally posted by Shadow_God_10
Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off
Originally posted by hi19hi19
yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl
Armageddon: The lack of addressing of the copy paste for the most part really irritates me and the notion of the kick being the only atonal element being a justification of a copy-paste definitely gets to me as well. However, the patterning on the main accents does get improved in terms of pitch relevance works for me. Accepted.
Blackmagik Blazing: Nearly all issues resolved and the chart feels a bit better with the missing notes and structural accommodations. Accepted.
Marianas Trench: Offset issue resolved and other things cleaned up along the way. Looking good. Accepted.
Pizza Hat: Song cut is much cleaner now! With both charts side by side, I see the patterning changes and the newer version definitely has some noticeable but welcome changes. Pitch relevance looks improved in a couple of spots too where it seemed a bit shakier. Accepted.
Sakura Fubuki (Arrange Ver): Structure at the end is much clearer compared to before; regimented, easy to follow, and much more relevant. Accepted.
Smash and Burn: Pitch relevance looks improved in general. Like the addition of some of the finer rhythmic details too. Accepted.
Sunset Sky Garden: Time signature/offset issue fixed and structure has been solidified a bit more with better percussion representation as well as the addressing of missing/ghost notes. Accepted.
Track Title: This looks a bit better, but I still think there are portions of that last 30 seconds or so that can be made a bit more forgiving. There’s still a couple of brief instances of 25ms (4:13ish) separated notes and having massive rolls into split-handed bursts at this speed is pretty damn rough/bordering on unfair being right at the end of a 4:30 song. Conditional queued on continued adjustment of ending.
I appreciate the notes on Vida a lot. I've never really been so compelled to chart a song - It's easily my favourite Venetian Snares song. I'm really bad at critiquing my own stuff, so I appreciate having someone point out the things I missed. I apparently have a hard time hearing these deep bass sounds, but they're clearly there now that I know where to look for them. I may be a slow learner with stepping, but I'm glad to hear that I'm on the right track.
I appreciate the notes on Vida a lot. I've never really been so compelled to chart a song - It's easily my favourite Venetian Snares song. I'm really bad at critiquing my own stuff, so I appreciate having someone point out the things I missed. I apparently have a hard time hearing these deep bass sounds, but they're clearly there now that I know where to look for them. I may be a slow learner with stepping, but I'm glad to hear that I'm on the right track.
Absolutely want to reiterate that you should keep working on it. I very firmly believe it's the best file you've submitted to a batch by a mile -- the effort you put into it was very noticeable compared to other submissions you've had in the past.
Best of luck on it; I predict a R1 Simfile Author tag coming for you in the near future.
Conditional Queue Files
Track Title: This looks a bit better, but I still think there are portions of that last 30 seconds or so that can be made a bit more forgiving. There’s still a couple of brief instances of 25ms (4:13ish) separated notes and having massive rolls into split-handed bursts at this speed is pretty damn rough/bordering on unfair being right at the end of a 4:30 song. Conditional queued on continued adjustment of ending.
Uploaded modifications.
because you haven't pointed it out, can i assume everything from the start of the color section to 4:10 is fine?
4:10.675 - I have reduced this burst. it was a fast 32nd burst but now it is much slower. this should make it easier to transition to split rolls. after the split rolls im hoping this is jumptrillable for the most part.
4:13.497 - i assume this is what you were talking about? i decreased the speed of the green notes and made the patterning easier. I also removed a few unnecessary notes in the following section which should make the transitions easier
Fantasticone I love your name. The name i hate the most is Klimtkiller, cuz I read it as like, climpt - killer, and climpt is just a gross sound, like an STD or something. Klimt
Realized that I forgot Rain from the CQ list, but that's been moved to Accepted as well.
Originally posted by klimtkiller
Uploaded modifications.
because you haven't pointed it out, can i assume everything from the start of the color section to 4:10 is fine?
4:10.675 - I have reduced this burst. it was a fast 32nd burst but now it is much slower. this should make it easier to transition to split rolls. after the split rolls im hoping this is jumptrillable for the most part.
4:13.497 - i assume this is what you were talking about? i decreased the speed of the green notes and made the patterning easier. I also removed a few unnecessary notes in the following section which should make the transitions easier
- the sequence at 3:59.308 is pretty nasty, but I think it's technically ok; not the most fond of the transition
- 4:00.529 - this yellow 5 note burst is < 20 ms between each note, coming after a 24th note burst that has notes 26ms apart; you should likely reduce the first burst a bit because the second burst you represent with yellow notes is much more abrasive and the tightness of that burst could be a bit more fair so long as there's a bit of breathing room to execute it
- what you mentioned seems like they're good changes. If all of these things panned out, I think it'll be safe to move this from CQ -> Accepted.
Realized that I forgot Rain from the CQ list, but that's been moved to Accepted as well.
- the sequence at 3:59.308 is pretty nasty, but I think it's technically ok; not the most fond of the transition
- 4:00.529 - this yellow 5 note burst is < 20 ms between each note, coming after a 24th note burst that has notes 26ms apart; you should likely reduce the first burst a bit because the second burst you represent with yellow notes is much more abrasive and the tightness of that burst could be a bit more fair so long as there's a bit of breathing room to execute it
- what you mentioned seems like they're good changes. If all of these things panned out, I think it'll be safe to move this from CQ -> Accepted.
just uploaded modifications again.
i changed the patterning of the end of the sequence at 3:59.308...hope this is easier now?
the burst at 4:00.529 was meant to be jumptrilled. ichanged it anyways to go with your notes. in general it's less tight now.
Originally posted by IwasAsquidOnce
Fantasticone I love your name. The name i hate the most is Klimtkiller, cuz I read it as like, climpt - killer, and climpt is just a gross sound, like an STD or something. Klimt
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