Official Tournament 13 Batch Notes

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  • ositzxz369
    Venetian Snares stepper
    FFR Simfile Author
    • Jan 2008
    • 542

    #16
    Re: Official Tournament 13 Batch Notes

    Originally posted by psychoangel691
    Judge: TC_Halogen

    Back 2 Ze Core (ositzxz369) [8/10]
    Artist: S.I.M. On Kor Funkle -- Perms: OK

    - 12.957: glaring incorrect PR on this note (best on U)
    - 26.152: technically this is a missing jump
    - 40.012: moving this one note to R will make the pattern a bit easier since there’s not the strain of a 3-arrow jack on U
    - on another note, those burst patterns are jarring being so mini-trill heavy; this isn’t to say they’re bad for playability, given that they’re mostly 3-note mini-trills
    - 1:12.859: these are two different percussion samples, so a [UR] minijack isn’t quite accurate
    - 1:16.736: technically there is a sound on the 32nd, but it’s so insignificant that keeping it in the same flow as the rest of the roll which follows the audible kicks is a little awkward; move it out of the way (a R will do fine)
    - 1:24.268: technically these should be delayed a bit but it’s not a big deal since it’s still pretty apparent what’s being accented
    - this song is one giant meme and I love it, aha
    - chart’s pretty well polished overall - quite rudimentary and nothing stands out as amazing, but it’s effective and does the job.
    @aj: Submitted 2nd draft now, though I have some questions

    40.012 - Can you recheck (40.012-42.909) & (49.327-49.996) and see if minimizing the amount of trills improved the sections?
    1:12.859 - Not sure what ur saying here. I'm guessing the issue is between the sound stepped as the [12][34] jumptrill of (1:12.146-1:12.591) and the sound stepped as the [34] mini-jumpjack of (1:12.859-1:12.948)? If this is the issue, would it be solved by changing the mini-jumpjack into something that isn't [34] (maybe by doing a [24] mini-jumpjack instead)?
    1:16.736 - I moved the arrow into an R, but I shifted the roll pattern to avoid a framer issue. Recheck this to see if it matters.
    Last edited by ositzxz369; 06-13-2020, 04:35 PM.

    Comment

    • Pizza69
      Retired Staff
      FFR Simfile Author
      • Aug 2013
      • 700

      #17
      Re: Official Tournament 13 Batch Notes

      Sent in fixes for Q.E.

      Comment

      • Psychotik
        Heckin' Cute
        FFR Simfile Author
        • Jan 2008
        • 1727

        #18
        Re: Official Tournament 13 Batch Notes

        Fixed everything for Brostep Strikes Back with one comment:
        Originally posted by psychoangel691
        - 27.200/etc: there’s not really any significance behind making this a jump aside from the synth not falling on a 4th, but you leave 26.667 open as a single too -- additionally, there’s actually a bit of a delay compared to all other notes that places this note on the 16th (at 27.234/etc).
        For this I amended the chart by replacing the jump with a single note and also adding the 16th. Nixing the jump altogether felt weird and ruined the flow of the 12th jacks.

        I'll also look at the note for Hornet and probably resubmit for the May/June batch. Sad to see it rejected considering it was one of my favourite charts to play.
        Edit: Fixed everything in Hornet, resubmitting.
        Last edited by Psychotik; 06-12-2020, 06:54 PM.
        Check out my Speedruns
        Originally posted by TEEX
        I want me a grrrl that will call me at 4 in the morning and ask me what my best is on Ants.

        Comment

        • qrrbrbirbel
          FFR Veteran
          FFR Simfile Author
          • Apr 2004
          • 510

          #19
          Re: Official Tournament 13 Batch Notes

          Originally posted by Psychotik
          Fixed everything for Brostep Strikes Back with one comment:

          For this I amended the chart by replacing the jump with a single note and also adding the 16th. Nixing the jump altogether felt weird and ruined the flow of the 12th jacks.

          I'll also look at the note for Hornet and probably resubmit for the May/June batch. Sad to see it rejected considering it was one of my favourite charts to play.
          Edit: Fixed everything in Hornet, resubmitting.
          Are rejected files allowed to be resubbed since this is the tourney batch? That'd be way cool if so cuz I'd love to see Dads in Space make it in there but it'd be understandable if not
          im trash

          Comment

          • Psychotik
            Heckin' Cute
            FFR Simfile Author
            • Jan 2008
            • 1727

            #20
            Re: Official Tournament 13 Batch Notes

            Originally posted by qrrbrbirbel
            Are rejected files allowed to be resubbed since this is the tourney batch? That'd be way cool if so cuz I'd love to see Dads in Space make it in there but it'd be understandable if not
            I did not resub in the tournament batch, but the regular batch. If I can delete my old submissions and resub in the OT, that would be cool, but unlikely.
            Check out my Speedruns
            Originally posted by TEEX
            I want me a grrrl that will call me at 4 in the morning and ask me what my best is on Ants.

            Comment

            • psychoangel691
              Retired Staff
              FFR Simfile Author
              • Dec 2004
              • 10438

              #21
              Re: Official Tournament 13 Batch Notes

              Originally posted by qrrbrbirbel
              Are rejected files allowed to be resubbed since this is the tourney batch? That'd be way cool if so cuz I'd love to see Dads in Space make it in there but it'd be understandable if not
              Nah, it still follows the general submission rules. There's just too much to go through to make exceptions. It can go in the open batch though and if we're still stuck with empty slots be possibly pulled and considered.
              Last edited by psychoangel691; 06-12-2020, 09:05 PM.
              Originally posted by Charu
              My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
              Originally posted by DaBackpack
              also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
              Originally posted by Shadow_God_10
              Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off

              Originally posted by hi19hi19
              yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl

              Comment

              • psychoangel691
                Retired Staff
                FFR Simfile Author
                • Dec 2004
                • 10438

                #22
                Re: Official Tournament 13 Batch Notes

                Judge: TC_Halogen

                Eine Kleine Funkmusikk (M0nkeyz) [7.5/10]
                Song Artist: Teetow -- Perms: OK (Creative Commons)

                - 2.692: missing jump for kick?
                - 11.332: this jump’s out of place since there’s no kick here - if you’re following the heavier bass on top of what you were already following, then you’re missing notes at 10.852, 12.652, (etc).
                - 12.292/12.772: missing jump for kick?
                - 26.272: missing 32nd note
                - 33.412: move to [DR] for better pitch relevance (you actually do this properly on your first instance!)
                - 35.092: technically a missing jump for snare
                - 56.212/56.452: use two different jumps here; the most prominent instrument on the soundscape doesn’t repeat, so it seems weird to have them
                - 57.892: definitely get the purpose of what you did here, but minijacks are not a proper application here
                - 1:03.292/1:04.012/(etc): missing jump
                - 1:06.772 to 1:29.812: a fair amount of this is copy/pasted from the first instance (probably around 40-50% of it), and structural issues with missing jumps appear to hold true a second time as a result
                - 1:29.572: missing jump here as well
                - 1:44.922: this flourish is arguably accurate if you’re trying to catch the organ that tries to fade in here, but a wiser decision might be to accent the percussion that transitions into this section (if you do that, this rhythm will need to change)
                - 1:45.292: I can definitely see the pitch relevance to the bass on the 16ths, but the jumps creating minijacks is a bit of a strange structural choice given that a bit later, those minijacks disappear… it is sensibly placed because it acts as a bridging accent between the kicks/snares being a 16th apart -- but again, it kinda disappears very soon (1:49.372)
                - 1:52.132: accent that organ!
                - 1:58.612: improve the PR here, you’re in a melody-accented section, definitely give it the attention it deserves
                - 2:03.832: missing 32nd here
                - 2:04.742: ahaha, love this
                - I feel like this chart is technically just a touch outside of acceptable; however, the effort put into making this super enjoyable for mid-level players really deserves commendation here and I feel like this is a nice addition to the OT, despite having some errors at times

                Jump Up, Super Star! (TLT Remix) (gold stinger) [7.5/10]
                Song Artist: The Living Tombstone -- Perms: OK

                - 23.160: purple is technically the right color, but why are you pushing it back so much here?
                - 42.314: when reducing rhythms, it should be something that is sensible to the player who might not be the most rhythmically inclined -- I don’t think this choice of reduction is quite good with the respect to the music
                - for the chorus(es): if the aim is to accent the vocals, I think the jumps should be removed aside from the initial crash that starts the section, because your deliverance in avoiding consecutive 16ths places precedence on the jumps and avoids certain key notes in the vocal line (46.983, 49.336, etc)
                - 1:12.424: consecutive 16ths are a thing?
                - some choices in rhythmic reduction are questionable, but the chart generally delivers
                - highly approachable, hopefully usable since it’s a bit easy

                Pizza Hat (M0nkeyz) [7/10]
                Song Artist: Teetow -- Perms: OK (Creative Commons)

                - jump usage feels a bit inconsistent at times
                - pitch relevance as a whole can be improved
                - 24ths/64ths swing seems to inconsistently go in and out, but it’s not really a big deal
                - 1:17.636: this feels like an improper song cut, but I’m not certain
                - overall, this chart feels right to play; unfortunately, it’s also a bit draggy because in general, the pace doesn’t change too much
                - file’s alright - I do appreciate the approach and rhythms are basically perfect from start to finish on the finer details, but I feel like it could use a bit more variation both in patterns and structure

                vibe (Qrrbrbirbel) [6/10]
                Song Artist: Holly Waxwing -- Perms: OK (self-provided)

                - rhythmically, this file is accurate
                - 16.620: the last few white notes here feel a bit strange
                - this file is an absolute mess, but not because it’s a lot of errors -- the structure lacks restraint and literally does everything it can to accent -literally- everything while subsequently avoiding layering
                - the file gets a bit convoluted at times because there are a lot of seemingly insignificant 192nd flams that really don’t deserve the attention compared to the rest of the structure (36.124, 38.267, 39.933, etc). The things for the clicks and the 96th three note blips make sense and I understand the approach.
                - 32nd jacks or any equivalents are 252 BPM 16ths, no thank you
                - 1:12.790/1:13.981: yikes
                - 1:16.719: these anchors are neat, but there’s an unaccommodated sample at the termination points (1:17.314/1:21.124/1:24.933)
                - this file has potential to be very unique, but it needs some more structural control

                Where’s Bill (mi40) [6/10]
                Song Artist: Venetian Snares -- Perms: OK

                - 8.454: ghost note
                - 18.749: jump should be delayed slightly
                - 28.022: given that you’re not accenting any of the other notes like this here, this single U stands out like a sore thumb
                - 39.545: missing note
                - 41.454/41.726: missing notes for vocal samples
                - 58.431: accuracy on color trills could be a bit better
                - 1:02.795: not sure what’s audible here for a jump
                - 1:23.522: kinda like 18.340 (where you do this nicely), there’s different tones in the buzzing here, so you should be kinda playing around with inversions/spins on top of the rolls to keep the motion the same but the visual different (most people are going to be jumptrilling this)
                - 1:25.772: there’s four pronounced differentiated kicks in this sequence, so I believe a jump should be added here
                - 1:59.522: incorrect rhythm
                - 2:01.158: check these rhythms as well
                - 2:16.704/2:16.840: these should likely be singles to better accompany the jumps immediately before, since the sound you’re following here is all alone and cut off as well
                - 2:24.749: ghost notes
                - 2:39.954: missing note for synth
                - 3:27.067: should be a different triple if we’re paying attention to the distorted synths
                - 3:30.885: not quite correct; you’ll be using 3/64 here
                - 3:37.022: missing snare after this, sounds approximately 1/32 later
                - 3:38.795: jumps need to be delayed a bit here, they’re not quite accurate with the 4/8/16 notations
                - 3:40.022/etc: why did you opt out of following the snares here? The timings for the jump aren’t quite correct anyway with what you’ve done
                - 3:52.431: very nice buildup, feels very properly intense
                - 4:38.863: still quite audible sound pushing through here, though I understand the omission
                - 4:47.999: this jump should be a 16th earlier
                - in general: there are a LOT of jumps in this chart, some of which aren’t the most clearly utilized
                - spend a little bit of time going through your chart and getting a sense of where all of the harder kicks represented as jumps are and make sure that’s all you’re hitting with jumps -- more specifically, just make sure you have a bit more clarity in your structure. I get that this song is extremely heavy and punchy throughout, but the layering can be a bit cleaner as a whole.
                - clean up the misrhythms.
                Originally posted by Charu
                My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
                Originally posted by DaBackpack
                also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
                Originally posted by Shadow_God_10
                Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off

                Originally posted by hi19hi19
                yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl

                Comment

                • mi40
                  FFR Simfile Author
                  • Aug 2008
                  • 3655

                  #23
                  Re: Official Tournament 13 Batch Notes

                  edit: nvm eze answered it for me!
                  Last edited by mi40; 06-12-2020, 10:07 PM.

                  Comment

                  • mi40
                    FFR Simfile Author
                    • Aug 2008
                    • 3655

                    #24
                    Re: Official Tournament 13 Batch Notes

                    @aj: i did NOT catch those misrhythms at all when i was going through my chart, now that you mention it i see them pretty clearly lol

                    it's extremely tiring having to listen to a song like this on lower rates multiple times so thank you for the time you spent going through that on a low rate (on top of the 60+ other files you're having to look through), cheers

                    Comment

                    • TC_Halogen
                      Rhythm game specialist.
                      FFR Simfile Author
                      FFR Music Producer
                      • Feb 2008
                      • 19376

                      #25
                      Re: Official Tournament 13 Batch Notes

                      Originally posted by mi40
                      @aj: i did NOT catch those misrhythms at all when i was going through my chart, now that you mention it i see them pretty clearly lol

                      it's extremely tiring having to listen to a song like this on lower rates multiple times so thank you for the time you spent going through that on a low rate (on top of the 60+ other files you're having to look through), cheers
                      It took me a few times to run through to figure out what all I wanted to say.

                      That last mini-set of 5 was exhausting because there were multiple files like this where there were a lot of things I wanted to say but I didn't want to also sound like a broken record in the process — so I combed through the files multiple times on lower rates repeatedly to try my hardest to get a feel for what was going on. For some reason, I was also really low on energy yesterday and ended up going to sleep earlier than I have on a Friday in quite some time.

                      Still handled the responsibility though.

                      Comment

                      • psychoangel691
                        Retired Staff
                        FFR Simfile Author
                        • Dec 2004
                        • 10438

                        #26
                        Re: Official Tournament 13 Batch Notes

                        Judge: TC_Halogen

                        Ani Mevushal (VisD) [8/10]
                        Artist: Infected Mushroom & Bliss -- Perms: OK (Label)

                        - offset changed to -7.408
                        - aha this opening, I love it
                        - 25.304: move to R (the effect produces three repeated notes here)
                        - 34.718/etc: listen a bit more carefully to what you’re following here; not all of your minijacks are correct
                        - 1:13.837: mmmm, not the cleanest of song cuts here; you may want to consider doing a crossfade cut to transition into this a bit more cleanly since you’re cutting from two very different spots (reach out if this is difficult and I might be able to help you make this work); your sync gets a tiny bit off after this cut as well (
                        - 1:39.906: I quite like this buildup, good choices on the layering shift and patterning
                        - 1:51.492: I don’t think all of these flams are correct - the snare is punchy and kinda gives it a feel like it’s disjointed on a lower rate, but it’s not as apparent when playing at 100%; the kicks on the 8ths are fine with the flams, though.
                        - 1:53.147: in general, pitch relevance in this last section can be improved a bit - for example, 1:53.871 should be a D since you started the sequence of repetition with a [R]-[D]-[L] and the difference in the first and second repetitions implies a [R]-[U]D-[L] - there are others as well
                        - this is a good file; it’s got the right energy and is pretty all-encompassing in what it tries to test the players

                        I Like It (gold stinger) [8/10]
                        Artist: Foxy Shazam -- Perms: OK

                        - 4.309: first instance has two well defined notes as [(LR)] and [(DU)], but these notes are different, so change these two jumps around
                        - 8.901: good structure change there
                        - 14.641: this 16th has a vocal note (you appear to follow them with the 12ths earlier)
                        - 23.126: this [(LU)] feels a bit out of place given that you intermittently follow vocals and it happens to share the same jump as something that just prominently existed (and doesn’t anymore)
                        - 29.707: should be a flam (a 32nd)
                        - 30.013 to 39.809: simple, but very effective section
                        - 41.646/etc: this is also a good repeating concept
                        - 44.707: triple feels a bit weird here
                        - 1:05.064: not quite correct; the grace notes in the piano come after the 24th and it’s quite tight - you might want to just grab the 24th and that’s it
                        - 1:16.544: there are other instances of vocal vibrato that you opt out of accenting; why is here special compared to others? (27.564?
                        - 1:50.524: if you’re focused on the giving the guitar this kind of attention, you should probably add some sort of attention at 1:48.381 as well
                        - 2:27.258: given that your structure gives a lot of attention to the big vocal repetition, I’d remove this triple and make the jump a bit more obstructive (something that is split)
                        - very nice combined layering structures at the end of the song there
                        - this is actually pretty good overall! There are some good structural motifs maintained throughout the file that I really am fond of (the jump/triple vocal accenting is really memorable, for example)
                        - your jump usage could use a bit more clarity, especially when the brass gets a bit more prominent at sections like 49.605 to 59.401 and sections like this

                        life flashes before weeb eyes (Psychotik) [5.5/10]
                        Artist: BilliumMoto -- Perms: OK

                        - 6.288: should be a triple according to earlier structure
                        - 6.816: also should be a triple according to earlier structure, but given there’s other stuff around it, a jump would suffice as well
                        - 6.948/7.213: sounds are pretty insignificant within your structure to merit a jump
                        - 11.508: if we’re going to catch this percussion here with an arrow, then you’re missing notes at 9.922, 12.036, 14.151, etc.
                        - 20.230: why is this vocal sample uncolored compared to the others?
                        - 21.321: ghost note; the synth doesn’t bend or have a grace note or anything, it’s actually simply cut off
                        - 22.014: should be 32nds
                        - 25.979: no need to color this note (the minijack is correct, though)
                        - 29.614: this makes a slightly abrasive mini-trill, might be better to break that pattern up a bit more
                        - 30.142: this synth plays four repeated notes, so two sets of mini-jacks would be appropriate here by making this a U
                        - 30.473: should be 32nds (you accent this at 22.014)
                        - 31.332: missing note
                        - 33.578/33.710: some more missing synth notes
                        - 34.834: second flam is correct, but this one is not appropriate because there’s nothing meriting that kind of disjoint
                        - 35.142: not quite sure about these 24ths here; also, the synth does have some 24th note speed modulation at 35.230 if you listen carefully
                        - 36.750: a bit early on the 32nds here, they start on the 8th at 36.816
                        - 37.161: missing note for vocal sample
                        - 38.204: same as 21.321; fix for all instances
                        - 40.715: a bit early here on the 32nds; should be on the 8ths and there’s no notes between the 4th and where the 32nds actually start
                        - 41.838/(etc): early on the 32nds again - check your rhythms
                        - 50.362: some little percussive clicks if you want to follow them here
                        - 51.486: triple? happened just a moment ago
                        - 55.318/55.583/(etc): why are these omitted?
                        - 1:07.741: not quite proper placement of the minijacks
                        - 1:10.517: minijacks don’t connect here
                        - 1:13.424/(etc): this is a five note blip, though it’s understandable if you want to reduce it to four due to being a less intense/slower section
                        - 1:21.221: seems like this should be a jump (1:20.975 has a jump with nothing but the kick as well)
                        - 1:24.790: this is a pretty brutal sequence compared to the rest of the chart
                        - 1:35.739: 24th minijack?
                        - 1:37.807: missing note
                        - 1:38.204: missing hi-hat
                        - 1:41.706: should be 48ths
                        - 1:43.139: grace notes for the piano are 32nds here, but 48ths are an acceptable accent due to the 48ths being correct at 1:43.292 (good continuity, etc)
                        - 1:46.728: mini-jack isn’t necessary here
                        - 1:47.587: for proper PR, the [D] and [R] should be switched
                        - 1:49.636: move off of [U] for more accuracy
                        - 1:50.296: missing note; at this point, I’m simply going to mention that you need to catch all the missing notes and stuff
                        - 1:56.772: should be 32nds
                        - 1:59.151: what are these 64ths for?
                        - 2:06.882: are these supposed to be for kicks? if not and these jumps are properly placed, then you’re missing one at 2:07.147 as well (though I feel these jumps are ill-advised because they’re for a pretty quiet sound)
                        - 2:23.799: ^, etc
                        - at a glance, this song has a structure that is workable -- however, there are a lot of minor issues scattered about that need to be addressed, even beyond the notes I’ve applied here


                        MIDI Beach (suicidaln00b) [7.5/10]
                        Artist: Dr. Toboggan -- Perms: OK

                        - 16.645: missing note for guitar
                        - 23.767: move this to [U] so that your 24ths get a bit more attention
                        - 26.070: synth portamento goes all the way to where you have the [(DU)] jump, so I think adding the missing 24th works here
                        - 59.055: ghost note (previous 16ths/48ths are fine)
                        - 1:00.242: in converse to 59.055, this works better because there’s a kick to support the space being filled
                        - 1:00.782: ghost note (same as 59.055)
                        - 1:03.695: there’s actually two blips here that are clearly separated, so two 32nd note mini-trills are more effective for this sequence
                        - 1:12.544: could use a bit better pitch relevance here
                        - 1:22.904: very tasteful color gimmick! nice job paying attention to the synth’s filter level here, this was wise; move the patterns around a bit more to get better pitch relevance on the 64th notes if possible
                        - a little draggy; certainly acceptable though

                        Whitey’s Ice (Deamerai) [6/10]
                        Artist: Duran Duran Duran -- Perms: OK

                        - this song is legitimately fucking awful to listen to and I say this as someone who has actively produced breakcore; the high-freq shit in this is absolutely earsplitting and feels like it lasts forever. no one should be exposed to this kind of shit.
                        - for the first time in nearly 10 years as a judge, I actually initially rejected this purely on song choice without looking at the chart. I can deal with a lot, but this falls outside of my limits. I however went back to actually give it notes. I’m not judging this shit again.
                        - in general, a lot of the notes placed in this chart are slightly off compared to the sounds that you’re trying to follow - they can pass at normal rate but once you slow things down a bit, they’re noticeably off
                        - in general, there are inconsistencies in representation of samples:
                        --- 45.886 versus 46.185
                        --- 57.386 has no note, but 57.306 is the same thing
                        --- 57.983 is a lower variant of 57.863 but has no note
                        --- 1:20.796: four note flam for whatever the fuck this is, versus 1:21.353 which is only represented as two notes
                        --- 1:31.088: should be a jump like 1:30.889
                        --- 1:31.327/(etc): multiple cymbal crashes, which are triples throughout

                        Some notes:
                        - 5.459: a bit late on these two accents
                        - 5.711ish: another note for the distorted whatever the fuck this is
                        - 12.542: jump here but not at 12.104? Both have two sounds (at least) in that spot
                        - 16.388: a little late
                        - 18.378ish: same as 5.711ish
                        - 20.818: these are all snares, just at varying pitches
                        - 24.055: triple for cymbal (you do this at 8.682, 13.179, etc)
                        - 25.169: rhythm isn’t quite right
                        - 26.442: noticeably late
                        - 28.617: missing note for kick
                        - 37.113: missing note for loud ass buzz
                        - 42.226: not really a need for this minijack
                        - 43.280: missing note for sound
                        - 55.860: wrong starting point (this is the second note of the series)
                        - 56.311: missing the snare here
                        - 1:00.290: more missing percussion
                        - 1:23.236: should be on D
                        - a lot of the same in terms of missing sounds that are pretty audible
                        - structure is inconsistent overall and the variance in difficulty is a bit wild with some of the transitions into a few 48th note bursts
                        - rhythms appear to be painstaking placed at times, but it’s not entirely correct in most cases
                        - i have a literal fucking headache after working on judging this chart
                        - yes, i’m legitimately angry
                        Originally posted by Charu
                        My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
                        Originally posted by DaBackpack
                        also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
                        Originally posted by Shadow_God_10
                        Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off

                        Originally posted by hi19hi19
                        yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl

                        Comment

                        • VisD
                          FFR Simfile Author
                          FFR Simfile Author
                          • Jun 2007
                          • 1196

                          #27
                          Re: Official Tournament 13 Batch Notes

                          Originally posted by psychoangel691
                          Judge: TC_Halogen

                          Ani Mevushal (VisD) [8/10]
                          Artist: Infected Mushroom & Bliss -- Perms: OK (Label)

                          - offset changed to -7.408
                          - aha this opening, I love it
                          - 25.304: move to R (the effect produces three repeated notes here)
                          - 34.718/etc: listen a bit more carefully to what you’re following here; not all of your minijacks are correct
                          - 1:13.837: mmmm, not the cleanest of song cuts here; you may want to consider doing a crossfade cut to transition into this a bit more cleanly since you’re cutting from two very different spots (reach out if this is difficult and I might be able to help you make this work); your sync gets a tiny bit off after this cut as well (
                          - 1:39.906: I quite like this buildup, good choices on the layering shift and patterning
                          - 1:51.492: I don’t think all of these flams are correct - the snare is punchy and kinda gives it a feel like it’s disjointed on a lower rate, but it’s not as apparent when playing at 100%; the kicks on the 8ths are fine with the flams, though.
                          - 1:53.147: in general, pitch relevance in this last section can be improved a bit - for example, 1:53.871 should be a D since you started the sequence of repetition with a [R]-[D]-[L] and the difference in the first and second repetitions implies a [R]-[U]D-[L] - there are others as well
                          - this is a good file; it’s got the right energy and is pretty all-encompassing in what it tries to test the players
                          Thanks for the review!
                          Replies:
                          - 34.718/etc: is/are there a specific spot(s) you can name when the minijacks are off? I really really slowed this down and listened to this part a lot to make sure they are right. Some of them are pretty debatable and have very minor pitch shifts, but in general the flow feels right to me.

                          - 1:13.837: I know . The funny thing is, this is actually already a crossfade (you can hear the little scales going softer even while the vocals start kicking in louder) and the best I could do after a bunch of attempts in Audacity.

                          - 1:51.492: True, the 4th flams are not as noticeable. However, I can definitely still hear them and this type of delayed percussion hit seems to me definitely a motif that IF&B had with the percussion in this song (see the bit from 32.230)

                          Will get fixes in soon!


                          Comment

                          • gold stinger
                            Signature Extraordinare~~
                            Event Staff
                            Game Manager
                            FFR Simfile Author
                            FFR Music Producer
                            • Jan 2007
                            • 6428

                            #28
                            Re: Official Tournament 13 Batch Notes

                            Some stuff on Jump Up, Super Star!

                            - 23.160: purple is technically the right color, but why are you pushing it back so much here?
                            The band decided to follow vocal lead following back into the verse, which caused it to be a yellow note in nature. To maintain sectional structure, rather than give focus back to vocals, colorized it back to purple. Later in the song, TLT's remixing takes lead instead of the traditional band, and correctly lands the 12th.

                            - for the chorus(es): if the aim is to accent the vocals, I think the jumps should be removed aside from the initial crash that starts the section, because your deliverance in avoiding consecutive 16ths places precedence on the jumps and avoids certain key notes in the vocal line (46.983, 49.336, etc)
                            There's a level of reduction happening here because vocals are in close proximity to a lot of different instruments starting on the 4th. (drum track, vocal lead start, vocal backing end, etc.) Also, verse already puts a high level of focus on vocals to singles already, so I wanted to distinguish chorus from verse a bit more without bumping difficulty.

                            - 1:12.424: consecutive 16ths are a thing?
                            un-even 3/4 & 4/4 swaps are a thing. They only use 3/4 progression when they try to introduce the crash early for jazz effect, or doing a transition into another major section (includes white note colorization into chorus). Outside of that, they use 4/4 progression.


                            Sent in some fixes, plus there was a missed note in the 2nd half, which has been fixed as well.
                            Originally posted by YoshL
                            butts.


                            - Tosh 2014






                            Comment

                            • gold stinger
                              Signature Extraordinare~~
                              Event Staff
                              Game Manager
                              FFR Simfile Author
                              FFR Music Producer
                              • Jan 2007
                              • 6428

                              #29
                              Re: Official Tournament 13 Batch Notes

                              Sent in fixes for I Like It.
                              Originally posted by YoshL
                              butts.


                              - Tosh 2014






                              Comment

                              • Ghost_Medley
                                D6.9 Prime Buttonhitter
                                FFR Simfile Author
                                • Dec 2013
                                • 703

                                #30
                                Re: Official Tournament 13 Batch Notes

                                Originally posted by psychoangel691
                                - 16.168: missing note for guitar portamento (you do this at 26.723)
                                - 21.390: the element you were layering for this section gets cut out by the desire to accent percussion here, causing you to miss guitar notes at 21.612 and 21.834 (you return to the guitar mid-section right after the jump); include these notes if you can
                                - 28.723: missing note for guitar
                                Added notes for the first two, but omitted the third considering the sound isn't very audible during normal playback.

                                - 37.612: this note should be a jump with the next one being a single; feels a bit better and clearer from an accenting front
                                Fair enough, fixed.

                                - 1:10.168: another missing guitar note (there’s missing notes at 1:10.834, 1:11.057, and 1:11.390 but them being missing kinda creates a nice syncopation, so you don’t really need these if you don’t want them)
                                Keeping this one the same for the exact reason you mention.

                                - 1:14.723/1:16.501: these two jumps feel a bit out of place; I know they follow certain instrumental accents but clashing with the snare feels a bit off in this spot to me
                                Removed the jumps, I'm actually not sure why I layered them like that.

                                - 1:51.723: ghost note
                                I have that note since it fits the guitar sweep, but I took the next note down to a single just to keep that 666 notecount after the previous fixes

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