FFR Scores ~2011 Remix~
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Re: FFR Scores ~2011 Remix~
Lolo is basically a wall of triples. I cant PA that for crap, but I have a chance of having okay PA at the higher FMOs. Wall of triples at that speed is definitely a FGO pattern. Its has a lot of AAAs because its short and pros whore it.Comment
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Re: FFR Scores ~2011 Remix~
Here's a controversial comparison for you guys:
Let's say we compare Party4u v2
http://www.flashflashrevolution.com/...s.php?level=88
Difficulty: 10
Release Date: 11-13-03
Song Length: 2:00
Number of AAAs: 57
Number of FCs: 686
Number of Players: 65,961
with Lawn Wake I (LW EP Edit)
http://www.flashflashrevolution.com/....php?level=935
Difficulty: 11
Release Date: 03-23-08
Song Length: 2:29
Number of AAAs: 100
Number of FCs: 1,061
Number of Players: 10,367
My point is to say that difficulty should simply be based on this instead of players because we got different skill-sets but the game level stats is pretty much the best way to figure out where everyone stands. Now the question would be to know if Party 4u v2 is a 11 or if Lawn Wake I is a 10 or finding out which paramaters should apply to "Difficulty" even if I believe that everything should matter.
Let's say we had a song that's like excite bike super easy but instead of being 9 seconds it's 2 hours long and there's a background too
..would it still be a Difficulty 2?Last edited by Hakulyte; 03-2-2011, 01:17 PM.
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Re: FFR Scores ~2011 Remix~
By that logic p4u v2 would be an 11, a change which I would support. (It doesn't need to unlock Oni.)
I wonder what we should do about something like SSSG: 168 AAAs and over 5800 FCs. I guess easier songs should be ranked by FC count, and once you get into the 10s or so they should be ranked by AAA count. Casual players aren't worried about PA but about how difficult the song is to read and play, whereas top players are worried more about how hard a song is to AAA than whether it's easily FCable.Best AAA: Policy In The Sky [Oni] (81)
Best SDG: PANTS (86)
Best FC: Future Invasion (93)Comment
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Re: FFR Scores ~2011 Remix~
I don't see why those songs shouldn't be ranked by AAAs as well.. as long as we keep the other things in mind..
Vi Sitter I Ventrilo Och Spelar DotA [Heavy]
Difficulty: 7
Release Date: 09-18-07
Song Length: 3:21
Number of AAAs: 433
Number of FCs: 4,544
Number of Players: 56,470
Story of Snowman and Sunshine Girl
Difficulty: 4
Release Date: 10-23-02
Song Length: 2:51
Number of AAAs: 168
Number of FCs: 5,831
Number of Players: 297,896
According to this, SSSG could easily be upped as a Difficulty 7 song. Of course people at lower level will find it strange that they can FC this 7 without much trouble but when it's going to come to get the AAA, it should make sense. Yet, if we go by FCs the difficulty 7 song would be harder. It's just a matter of defining what's difficulty for you. Better make another thread at this rate.Last edited by Hakulyte; 03-2-2011, 03:00 PM.
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Re: FFR Scores ~2011 Remix~
Sure is.
This thread should be renamed to "In-game song Discussion Thread"
EDIT: Contributing to this thread with some scoars
From newest to oldest
Repost
I love how I kept playing this even when I missed right at the beginning LOL
Derp
Last edited by Ziergdsx18; 03-2-2011, 03:33 PM.Comment
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