ITG - VerTex - Expert 12

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  • Therod
    FFR Player
    • Oct 2010
    • 64

    #1

    ITG - VerTex - Expert 12


    I guess it isn't much of an accomplishment to you guys, but I suck at ITG and I felt good that I didn't fail VerTex on Expert.
    Last edited by Therod; 10-27-2010, 08:01 PM.
  • TC_Halogen
    Rhythm game specialist.
    FFR Simfile Author
    FFR Music Producer
    • Feb 2008
    • 19376

    #2
    Re: ITG - VerTex - Expert 12

    Was this on pad? If so - nice pass! You should go for Hardkore of the North - it has the most steps out of any ITG song. It'll be a nice accomplishment for you.

    Comment

    • .Seminole
      FFR Player
      • Oct 2010
      • 17

      #3
      Re: ITG - VerTex - Expert 12

      wait 5 million creds?

      Comment

      • Fast Fingered Fiend
        Banned
        • Nov 2009
        • 496

        #4
        Re: ITG - VerTex - Expert 12

        I gotta get back into playing pad, gj on that file, it's so tricky

        Comment

        • Therod
          FFR Player
          • Oct 2010
          • 64

          #5
          Re: ITG - VerTex - Expert 12

          Played this on ITG pad. Thanks. And I have played Hardcore of the North. I almost passed it... Then I accidentally unplugged my pad towards the end.
          Epic fail.
          But I personally think Pandemonium is harder than Hardcore of the North. I would have tried it but my combo was so high....

          Comment

          • Therod
            FFR Player
            • Oct 2010
            • 64

            #6
            Re: ITG - VerTex - Expert 12


            And so, I get owned by Hardcore of the North.

            Comment

            • Patashu
              FFR Simfile Author
              FFR Simfile Author
              • Apr 2006
              • 8609

              #7
              Re: ITG - VerTex - Expert 12

              One CB is hardly owned.
              Patashu makes Chiptunes in Famitracker:
              http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
              http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
              Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
              http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

              Comment

              • Therod
                FFR Player
                • Oct 2010
                • 64

                #8
                Re: ITG - VerTex - Expert 12

                My actual best is about 4% higher. I'll try again at a later time.....

                Comment

                • jellygod
                  FFR Player
                  • Jan 2007
                  • 1703

                  #9
                  Re: ITG - VerTex - Expert 12

                  good stuff dude.

                  RETIRED
                  ___________________________
                  Best AAAs- Monstrous Turtles, Get down
                  Styles- index,spread
                  Tier Points: 148
                  Rank 8 in regional ranking(Great Lakes)
                  "Never argue with stupid people, they drag you down to their level and beat you with experience."

                  Comment

                  • Therod
                    FFR Player
                    • Oct 2010
                    • 64

                    #10
                    Re: ITG - VerTex - Expert 12

                    I think I should try Pandemonium next. I'll do that if I ever finish my homework.
                    I guess I'll just post my scores here now.

                    Comment

                    • Superfreak04
                      D7 Elite Keymasher
                      • Jan 2007
                      • 2407

                      #11
                      Re: ITG - VerTex - Expert 12

                      What kind of pad are you using? Hard to tell if you're playing on a cabinet or PS2 version. You said ITG pad, so I'm assuming ITG cabinet?

                      Comment

                      • darkshark
                        Nothing.
                        • Nov 2004
                        • 4189

                        #12
                        Re: ITG - VerTex - Expert 12

                        Yeah I want to see your Pandemonium score, the two you posted are right around what I get. Pandemonium is a stamina killer for sure, normally I won't even play the 13, just the 11.

                        Comment

                        • TC_Halogen
                          Rhythm game specialist.
                          FFR Simfile Author
                          FFR Music Producer
                          • Feb 2008
                          • 19376

                          #13
                          Re: ITG - VerTex - Expert 12

                          The Hard 11 is pretty damn tough for its level because it has just as many candle-steps in the main run as the Expert 13 does. The only difference is that the run is broken up, if I remember correctly.

                          Comment

                          • darkshark
                            Nothing.
                            • Nov 2004
                            • 4189

                            #14
                            Re: ITG - VerTex - Expert 12

                            I can FC the 11, but sometimes can't even finish the 13, don't know why but that song woops my ass.

                            Comment

                            • TC_Halogen
                              Rhythm game specialist.
                              FFR Simfile Author
                              FFR Music Producer
                              • Feb 2008
                              • 19376

                              #15
                              Re: ITG - VerTex - Expert 12

                              The breaks within the runs allow you to get momentum back without expending a ridiculous amount of energy in the 11, but the constant running with no break in the 13 doesn't allow you to get any energy back, meaning the time you can sustain the run considerably lowers (and lowers very quickly).

                              Comment

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