I personally think this is one of the hardest songs to get Heavy on, congrats.
1st in Kommisar's 2009 SM Tournament 1st in I Love You`s 2009 New Year`s Tournament 3rd in EnR's Mashfest '08 tournament 5th in Phynx's Unofficial FFR Tournament 9th in D3 of the 2008-2009 4th Official FFR Tournament 10th in D5 of the 2010 5th Official FFR Tournament 10th in D6 of the 2011-2012 6th Official FFR Tournament FMO AAA Count:71 FGO AAA Count:10
bluearrowll speaks of truth! If you can AAA this, go for the other 65 and under. You can dooo eeet!
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5th Official FFR Tournament Scores (Division 5)
Round 1: Novo Mundo (AAA)
Round 2: 4 Chord Touhou (AAA)
Round 3: October (1.0.0.1)
Round 4: Silly Symphony (1.0.0.0)
Round 5: Hardkore Atomic (4.0.0.1)
Round 6:Blue Rose (2.0.0.0)
Round 7:La Dump (Eliminated for being lazy.)
Originally posted by smartdude1212
EA will wander into his house with twenty minutes remaining in the round, load up FFR, realize he needs to ****, go to do so, discover he's hungry, whip up a gourmet meal, return to FFR with five minutes to go, play la camp once, and missflag on the 2154th arrow because scythe of 13 is watching him
@ Bluearrowll: I dunno, it's long, and theres one fast stream, but otherwise it's a pretty simple song. Although I had autofail on and it took me about 30 tries to just get past the last yellow LR jump. I kept getting a good on it.
@ EAGAMES: Eh, like I said I whored it, so that's how I AAA'ed it. My playing style is 3 fingered, it's a little hard to do some songs since I don't play spread.
Lawn Wake IV. I got 6 good and I'm not a great player (can't FC Vertex BETA without mashing). None Would Escape is pretty popular too, but there's this wall of left-handed crap that's really tough to hit.
Nice AAA on TGWP4, by the way. Hated this offbeat piece of crap.
Originally posted by ryanisadouche
So anyways i was thinking, what if a single miss didn't stop your combo? Instead, your combo kept going until 2 consecutive misses were made. I think this would provide a more realistic ranking system, and eliminate a lot of mashing.
Lawn Wake IV. I got 6 good and I'm not a great player (can't FC Vertex BETA without mashing). None Would Escape is pretty popular too, but there's this wall of left-handed crap that's really tough to hit.
Nice AAA on TGWP4, by the way. Hated this offbeat piece of crap.
Thanks! Yeah I agree it really is offbeat in alot of different spots, but to be honest, I played this with no sound. It helped alot, especially towards the end.
Lawn Wake IV I doubt I can AAA, let alone SDG. Vertex BETA I usually always FC it, but with like 50 goods... I don't think i'll be AAA'ing that anytime soon. As for None Would Escape, I can't really do that song to well either.
for a nice indexable VC, try KlungKung 2004, it's pretty much 100% indexable.
15 goods sight-read. Idk it seems like something I might come close to an AAA, but I think I should try to AAA all the difficults to move up to that, my PA is horrible x2.
I'm gonna whore the song though regardless and get the AAA, eventually the notes have to become easier right? xD
So anyways i was thinking, what if a single miss didn't stop your combo? Instead, your combo kept going until 2 consecutive misses were made. I think this would provide a more realistic ranking system, and eliminate a lot of mashing.
I would think that The Brain of the Moon would be the hardest to get heavy from.
Feel several different pains, before they're colored pure red
Make a little chance! Start connecting us into to tomorrow, ready and go!
No matter how many times I keep going down, in these unending rounds
I'm gonna keep up! We can create hope, it's our story!
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