AAA:d second try, but it didnt record and ffr bugged down. When ffr started working again, then what. I'm unable to pa that simple roll on the ending. How gay
Originally posted by ilikexd
Your strengths and weaknesses may never change, but they will still get better as you do, albeit disproportionately of course. You're bad at jumpstream, so just play jumpstream files. Play them for hours. Play ones you have to struggle to SDG, and play ones hard enough to make your hands and arms burn. Then play them some more. Then, the day after the next, play them again. If you aren't already doing this, you can't say you're stuck. Plateauing doesn't really exist, if you aren't improving it means you haven't put in the effort needed to improve, or your effort has been misapplied. It's more of a problem at really high levels, but never totally concrete.
Removed a .gif image so your total signature size isn't well over 1MB. Keep this in mind for the future.
5th Official FFR Tournament Scores (Division 5)
Round 1: Novo Mundo (AAA)
Round 2: 4 Chord Touhou (AAA)
Round 3: October (1.0.0.1)
Round 4: Silly Symphony (1.0.0.0)
Round 5: Hardkore Atomic (4.0.0.1)
Round 6:Blue Rose (2.0.0.0)
Round 7:La Dump (Eliminated for being lazy.)
Originally posted by smartdude1212
EA will wander into his house with twenty minutes remaining in the round, load up FFR, realize he needs to ****, go to do so, discover he's hungry, whip up a gourmet meal, return to FFR with five minutes to go, play la camp once, and missflag on the 2154th arrow because scythe of 13 is watching him
If you want to AAA it again...don't hit the part near the end as rolls, hit them as really fast 16th notes... This is my advice to you. Have a nice day.
If you want to AAA it again...don't hit the part near the end as rolls, hit them as really fast 16th notes... This is my advice to you. Have a nice day.
this advice works really well, I aaa'd it first time hitting them as 16th notes
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