Tournament Scores

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  • Ryusei_
    God
    • Mar 2006
    • 1085

    #391
    Re: Tournament Scores

    Originally posted by Jacksonballz
    go on smo

    now.
    Downloading....Give me a few minutes.

    Comment

    • Shashakiro
      TWO THOUZAND COMBO
      FFR Simfile Author
      • Aug 2005
      • 9082

      #392
      Re: Tournament Scores

      What's the 46 one like? Is it any different besides the 9 freezes?

      That might explain it...if it's the same otherwise, no WAY you got that score based on your other scores.
      4th Official FFR Tournament - Master division champion!

      Originally posted by Boogiebear
      use ur bain. Itz there for a reason.

      Comment

      • Jacksonballz
        FFR Player
        • Mar 2005
        • 76

        #393
        Re: Tournament Scores

        sure taking a while... *still waiting*

        Comment

        • Ryusei_
          God
          • Mar 2006
          • 1085

          #394
          Re: Tournament Scores

          StepMania CVS 4.0 CVS crash report (build 2, Thu Nov 23 16:02:50 2006)
          --------------------------------------

          Crash reason: Assertion 'sScreenName != ""' failed

          Thread: Main thread
          RageTextureManager.cpp:97 RageTextureManager::LoadTexture(/Themes/default/BGAnimations/_moveon.png).
          RageTextureManager.cpp:97 RageTextureManager::LoadTexture(/Themes/default/BGAnimations/_shared background normal/bg.png).
          RageSoundDriver_DSound.cpp:131
          Screen.cpp:141 ScreenMessage(60)
          ScreenManager.cpp:584 Assertion 'sScreenName != ""' failed
          Thread: Mixer thread
          RageSoundDriver_DSound.cpp:131
          RageSoundDriver_DSound.cpp:131
          RageSoundDriver_DSound.cpp:131
          RageSoundDriver_DSound.cpp:131
          RageSoundDriver_DSound.cpp:44
          Thread: Music thread
          RageSoundDriver_DSound.cpp:131
          RageSoundDriver_DSound.cpp:131
          RageSoundDriver_DSound.cpp:131
          RageSoundDriver_DSound.cpp:131
          RageSoundDriver_DSound.cpp:131
          Thread: Worker thread (MemoryCardWorker)
          Thread: Worker thread (/@mc1int/)
          Thread: Worker thread (/@mc2int/)
          Thread: DirectInput thread
          InputHandler_DirectInput.cpp:631
          InputHandler_DirectInput.cpp:607
          InputHandler_DirectInput.cpp:626
          InputHandler_DirectInput.cpp:631
          InputHandler_DirectInput.cpp:607

          005d3db5: long CrashHandler::ExceptionHandler(struct _EXCEPTION_POINTERS *) [00400000+1d3c8a+12b]
          005ae951: void sm_crash(char const *) [00400000+1ae936+1b]
          0073973e: void ScreenManager::SetNewScreen(class StdString::CStdStr<char> const &) [00400000+339708+36]
          0043cace: void Screen::HandleScreenMessage(int) [00400000+3ca3c+92]
          00504cae: void ScreenWithMenuElements::HandleScreenMessage(int) [00400000+104c4d+61]
          7c34218f: MSVCR71!free [7c340000+2151+3e]
          7c34218f: MSVCR71!free [7c340000+2151+3e]
          7c3a1ccf: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+31]
          7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
          00504c57: void ScreenWithMenuElements::HandleScreenMessage(int) [00400000+104c4d+a]
          004dc59b: void ScreenSelectCharacter::HandleScreenMessage(int) [00400000+dc556+45]
          0067cdcc: void RageLog::Trace(char const *,...) [00400000+27cd8e+3e]
          00503798: void ScreenWithMenuElements::Update(float) [00400000+10378b+d]
          0073aae6: void ScreenManager::Update(float) [00400000+33a9e0+106]
          005ae3a8: void GameLoop::RunGameLoop(void) [00400000+1ae2d8+d0]
          7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
          7c3a1e96: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > [7c3a0000+1e8d+9]
          0043c565: StdString::CStdStr<char>::~CStdStr<char>(void) [00400000+3c54d+18]
          005b3988: main() [00400000+1b2a72+f16]
          7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
          7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
          7c9106ab: ntdll!RtlAllocateHeap [7c900000+105d4+d7]
          7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
          7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
          7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
          7c911596: ntdll!wcsncpy [7c900000+10a8f+b07]
          7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
          7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
          7c911596: ntdll!wcsncpy [7c900000+10a8f+b07]
          7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
          7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
          7c911596: ntdll!wcsncpy [7c900000+10a8f+b07]
          7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
          7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
          7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
          7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b]
          7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
          7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
          7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
          7c34218f: MSVCR71!free [7c340000+2151+3e]
          7c3416f8: MSVCR71!malloc [7c340000+16e9+f]
          7c35251c: MSVCR71!realloc [7c340000+124ff+1d]
          7c352807: MSVCR71!realloc [7c340000+124ff+308]
          7c91094e: ntdll!RtlAcquirePebLock [7c900000+1091d+31]
          7c34214f: MSVCR71!unlock [7c340000+213c+13]
          005d34cf: int GetWin32CmdLine(char * * &) [00400000+1d341e+b1]
          005d3250: WinMain@16() [00400000+1d323a+16]
          0079e64a: WinMainCRTStartup() [00400000+39e4c5+185]
          7c816d4f: kernel32!RegisterWaitForInputIdle [7c800000+16d06+49]

          Static log:
          StepMania CVS 4.0 CVS
          Compiled Thu Nov 23 16:02:50 2006 (build 2)
          Log starting 2006-11-28 00:00:53
          Loading window: win32
          Windows 5.1 (WinXP) build 2600 [Service Pack 2]
          Memory: 247mb total, 658mb swap (378mb swap avail)
          Video driver: Intel(R) 82845G/GL/GE/PE/GV Graphics Controller [Intel Corporation]
          6.14.10.3882, 8-3-2004 [pci\ven_8086&dev_2562]
          Drive: "ST340015A" Driver: atapi DMA: yes
          Drive: "TSSTcorp CDW/DVD TS-H492A" Driver: atapi DMA: yes
          Sound device 0: Realtek AC97 Audio, 0.0, MID 65535, PID 65535
          DirectSound Driver: Primary Sound Driver
          DirectSound Driver: Realtek AC97 Audio ALCXWDM.SYS 5.10.5600 [626220b, 06-15-2004]
          DirectSound sample rates: 100..192000 (continuous)
          Sound driver: DirectSound
          Video renderers: 'd3d,opengl'
          WARNING: RageDisplay_D3D::TryVideoMode( 1, 640, 480, 16, 0, 1 )
          D3D Windowed 640x480 16 color 16 texture 85Hz Vsync NoSmoothLines
          Found 1 DirectInput devices:
          0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
          Attempting to connect to: smonline.us, Port: 8765
          Beginning to connect
          Server Version: 128 SMOnline Server
          Players joined: P1
          Lost focus to: (NULL), StepMania.exe
          Language: en
          Current renderer: Direct3D
          Theme: default

          Partial log:
          00:48.734: 64x128 ( 0) _option icon 3x2.png
          00:48.734: 32x1024 ( 1) _shared footer.png
          00:48.734: 64x1024 ( 0) _shared options header.png
          00:48.734: total 7344256 texels
          00:48.734: ... PushScreen
          00:48.736: ScreenManager::ZeroNextUpdate
          00:48.736: Performing texture garbage collection.
          00:48.736: Zeroing this update. Was 0.062000
          00:48.736: Sending "Style" to server
          00:48.737: Dialog: "Lua runtime error parsing "ScreenSelectCharacter::NextScreen": /Themes/default/Scripts/Branches.lua:40: bad argument #1 to 'IsSMOnlineLoggedIn' (number expected, got string)" [LUA_ERROR]

          -- End of report
          Everytime I connect and try to play, I get these...Very much the reason I don't use SMO in the first place. To much trouble.

          Comment

          • TD_samtorx
            FFR Player
            • Jul 2006
            • 606

            #395
            Re: Tournament Scores

            Originally posted by Ryusei_
            Who the hell is Jacksonballz, anyways?
            Jacksonballz owns you, owns me =P
            bye

            Comment

            • Ryusei_
              God
              • Mar 2006
              • 1085

              #396
              Re: Tournament Scores

              Alright, this has gone beyond worth it. SMO won't let me on and I'm not about to sit here all night and figure it out. Call the score what you will, I'm done talking about it

              Comment

              • TD_samtorx
                FFR Player
                • Jul 2006
                • 606

                #397
                Re: Tournament Scores

                submit it anyway. if you dont someone that doesnt deserve to be eliminated will get owned
                bye

                Comment

                • Rebirth0
                  FFR Originalbro
                  FFR Simfile Author
                  • Jun 2003
                  • 8751

                  #398
                  Re: Tournament Scores

                  Too late =/

                  Comment

                  • TD_samtorx
                    FFR Player
                    • Jul 2006
                    • 606

                    #399
                    Re: Tournament Scores

                    o nvm lol that was a late post for shock wave. like supposedly 3 rounds ago or something haha
                    bye

                    Comment

                    • sertman
                      DADALADAH
                      FFR Simfile Author
                      • Jun 2005
                      • 3910

                      #400
                      Re: Tournament Scores


                      jesus christ zagh has to restep this or something, those steps were horrid

                      Comment

                      • Rebirth0
                        FFR Originalbro
                        FFR Simfile Author
                        • Jun 2003
                        • 8751

                        #401
                        Re: Tournament Scores

                        The file was made over a year ago. The steps are actually alright, imo =/

                        Comment

                        • cetaka
                          Dark Chancellor
                          FFR Simfile Author
                          • Mar 2006
                          • 2550

                          #402
                          Re: Tournament Scores

                          nice





                          Comment

                          • Dynam0
                            The Dominator
                            • Sep 2005
                            • 8987

                            #403
                            Re: Tournament Scores

                            wtf cetaka that's terrible compared to every other score you've gotten so far

                            Comment

                            • Lain_Iwakura
                              FFR Player
                              • Nov 2003
                              • 1000

                              #404
                              Re: Tournament Scores

                              Jesus christ

                              i really did REALLY good at this song then 8)



                              I bothered to play it twice after this but I kept getting CBs near the end when i end up choking so eh, this will most definitely do

                              i personally think it's better than my setsugekka score but man, i'm stoked about this

                              ps mirror gives me left handed jumps, making this so much easier
                              <citruschild> safs

                              Comment

                              • Dynam0
                                The Dominator
                                • Sep 2005
                                • 8987

                                #405
                                Re: Tournament Scores

                                Sick MA Lain, imo that's better than ur old Subaru score

                                That's what I pictured cetaka getting

                                Comment

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