Oh my god, that video made me CRY. I could probably survive that up to about the 300 combo mark, but after that I was just left in awe. How the HELL do you survive those rolls that Bahamut SSed in his sig around the 3300 milestone? Just that fast?
So this is what it takes to impress you people...at least now I know what to shoot for, I guess.
Originally posted by thesunfan
I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR
doesnt require windows media player at all either...
I can almost pass this song, I fail at the part before the crazy jump streams but AT the jump streams i mash and i can get through it if i didnt die before them
Oh my god, that video made me CRY. I could probably survive that up to about the 300 combo mark, but after that I was just left in awe. How the HELL do you survive those rolls that Bahamut SSed in his sig around the 3300 milestone? Just that fast?
So this is what it takes to impress you people...at least now I know what to shoot for, I guess.
Those really aren't that hard, the 32nds are in easy patterns so as long as you've got decent speed they are no problem. And you have to be 4 fingered haha.
Hr2: it's not just the 32nds (the same kind of pattern at the end of Chekan Winter continues to defy me to this day) that bother me, it's the relentless 16ths with jumps a-plenty. I can hold 16th streams okay as long as they're not too fast (the song has to be no faster than around 160 BPM) and can take small bursts of them even on 200+ BPM songs, but that's because they're bursts. Longer than about 10 beats at 180+ BPM (Euromorroc and Disconnected Hazard are a couple of good examples) and I probably won't be able to combo. And don't get me started about jumps in these streams... >_<
Originally posted by thesunfan
I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR
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