Counter Clockwise Chant Pattern [Full Version] :: FFR Batch Submission
Lights -
Counter Clockwise Chant Pattern [Full Version] -
Terminal 11 [7.5 / 10]
Autumn 2024 Seasonal Batch
PublicEvents
Change Recommended
- The sim folder name isn't as expected: "Counter Clockwise Chant Pattern (Lights)" vs "Counter Clockwise Chant Pattern [Full Version] (Lights)"
Simfile Folder Name
Counter Clockwise Chant Pattern (Lights)
Note Count
2860
Chart Length
3:42
Average NPS
13.0554
Estimated Difficulty
96.3
First Note
0:03
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 11
3 - 319
4 - 254
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
11 - 33.00 nps
0.5 Seconds
15 - 30.00 nps
1 Second
24 - 24.00 nps
2 Seconds
42 - 21.00 nps
5 Seconds
94 - 18.80 nps
10 Seconds
179 - 17.90 nps
30 Seconds
503 - 16.77 nps
1 Minute
942 - 15.70 nps
Color Count
Largest Note Gaps
0.63s0.53s0.43s0.43s0.43s0.43s0.43s0.43s
Posted at 9:57am on December 23rd, 2025
Permission good
Sync good
Metadata good
- 34.154-34.580: PR could be improved, currently column 2 is used for 3 different sounds
- 1:15.275-1:15.630: feels like 24ths
* 1:24.330-1:24.587: very rough on the left hand, recommend balancing out
- 1:33.172: why jump?
* 1:50.217: move to 2 to ease the strain on the left hand in 1:50.004-.430
- 2:43.233: what's this 48th for? The only sound I can hear is the one also present in 2:43.056-.198
- 3:21.833-3:21.939: 48ths
I was initially worried about the constant one-hand minijacks, but it turned out to be not as bad as it looks.
Apart from *, quite a fun modern touch on the song. It's hard to 100% check layering consistency for songs like this, but nothing sticks out like a sore thumb. "Very good!"
Judge Score: 8.00 - Change Recommended
Posted at 1:38am on September 6th, 2026
Counter Clockwise Chant Pattern (Lights) [7/10]
>Perms, metadata, sync good
6.882 - Should be hand. Kick+Melody. Compare 8.587/11.996
20.518 - Why is this not [123]? Compare logic of 33.728-34.154
23.501 - Why jump?
29.467/36.285 - Should be jump? Snare+Vocal? Compare 15.831/22.649
34.580 - Should NOT be the same jump pattern as 33.941. They're both representing diff sounds in this context
36.844 - Should be [3]
37.936/38.788 - Should be jump. Kick
38.628 - Feels more like a flam than a jump
46.086/52.904/59.721/1:06.539/1:15.062/1:25.289 - Should be hand. Kick+Melody
49.921/50.773/1:25.715 - Should be single. Snare
50.267/53.543 - Should be jump. Kick. This also means 50.347 should be single
53.330/1:04.409/1:08.670/1:11.227/1:15.488/1:18.045/1:20.601/1:26.567 - Should be single. It's just Snare, no Main Melody
57.591/1:03.557/1:10.375/1:14.210/1:17.192/1:20.175/1:24.010 - Should be jump. Snare+Melody
1:02.278/1:04.835/1:09.096/1:15.914/1:18.471 - Should be jump. It's just Kick, no Main Melody
1:19.323 - Why jump?
1:23.158 - This did not have to minijack w/ 1:23.052
1:23.478 - This shouldn't be in the same lane as 1:23.371 since they're both diff noises
1:24.863 - Why jump?
1:28.698 - If you're willing to nerf the previous jump to fit a hand here, then do the same for 47.364/47.790/1:08.244/1:21.880
1:29.976/1:30.828 - Why is this hand? Unless Clap = Jump (based off 1:35.303)?
1:41.481 - Why is this hand?
1:50.483-1:50.696 - These 32nds are too quiet on 100% speed. Could remove
1:51.921 - Should be single. Compare 1:50.963
2:08.265/2:16.770 - Why is this fade noise a jump? Compare 1:56.325/1:58.029/1:59.734/etc
2:14.053/2:20.871/2:24.280/2:27.689 - Surprisingly a ghost note, even though there is a waveform peak of something here
2:23.534 - Should be [12], if you want to be consistent about it
2:24.520 - Should be [23]. Compare 2:17.702
2:28.781 - Why jump?
2:32.935/2:34.107/2:39.966/2:50.193/3:08.090/3:14.908 - Should be jump. Kick
2:33.788/2:40.153-2:40.233/2:48.143/2:53.789-2:53.869 - Missing notes
2:35.066/2:46.678 - Why jump? Not Kick
2:44.654/2:48.595/2:58.929/3:05.747/3:12.565/3:18.557/3:30.462 - Should be single. Snare
2:52.111 - Consider doing [13] to avoid being related to the hi-hat minijack noise of 2:52.004
3:00.740 - Should be [234], otherwise why is it mini-jacking w/ 3:00.633? Compare 3:07.345-3:07.558
3:07.984 - Why hand?
3:12.032 - Should be minijacks here
3:15.441 - Should be jump. Compare 3:08.623
3:20.768-3:20.874 - Should just be a 32nd here instead of 48ths. Compare 3:13.950-3:14.056
3:21.833-3:21.939 - Technically 48ths. Compare 3:15.015-3:15.121
3:22.259 - Should be jump. Compare 3:01.805
3:28.012/3:34.830 - Should be hand. You've only nerfed hands to jumps if 48ths were involved, not 32nds
>>Kinda S&C. Rest of the file's layering was alright, but the layering from 40.972-1:55.969 got really inconsistent when those 2 melodies were involved
Judge Score: 7.00 - Change Recommended