Engine Updates – 11.14.9011

Posted in Flash Flash Revolution on November 14th, 2011


Well, if this isn’t the biggest update in the engines from me, I’m not totally sure what is:

Site:
– All songs on site now have previews if you visit their level stats page.



Legacy Engine v0.920:
Menu:
– Added Ingame Login
– Randoming a song will no longer provide access to songs you don’t have, and will no longer load “undefined”.
– Added option to Clear all settings.
– Tournaments songs will appear in their own genre.
– Average Rank now ignores tokens and skill tokens, making the number more exact.

Game:
– Tornado now works in Left/Right scroll mods and will no longer cause the arrows to be unhittable.
– Fixed all Appearence mods

Results:
– Now also displays step author alongside song author.
– Displays how many restarts you’ve done.



Velocity Engine -Improbable- (11.14.2011):
Menu:
– Using Ingame music as the menu music will no longer have a long time before the song restarts.
– Randoming a song will no longer provide access to songs you don’t have, and will no longer load “undefined”.
– Added option to Clear all settings.
– Auto-select last genre
– Tournaments songs will appear in their own genre.
– Filtering by time now goes 00:00-00:59, 01:00-01:59, etc.
– Average Rank should no longer appear as “NaN” in rare cases.
- Current page number is highlighted.
- Daily/Total stats popup now saves your FC count, and displays your total notes correctly.

Shop:
– Can now purchase songs if logged in through In-game.

Game:
– Tornado now works in Left/Right scroll mods and will no longer cause the arrows to be unhittable.
– Added “Delta” noteskin.

Results:
– Try Again button now works again.
– Now also displays step author alongside song author.
– Displays how many restarts you’ve done.

Server:
– Using the In-Game login will now properly allow Vets to play songs early.



Game URLS:
– Velocity Engine: Game PageDirect SWFDirect MP SWF
– Legacy Engine: Game PageDirect SWF

And as always, report any bugs you find over here.

- Velocity (-Infinity% Sanity)

41 Responses to “Engine Updates – 11.14.9011”

  1. yay

  2. Thanks Jon! :D

  3. nyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanya

  4. o0o0o0o

  5. yay for new toys!

  6. Sickness \o/

  7. meow.

  8. nyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanya

  9. Cool beans.

  10. awesome.

  11. “Randoming a song will no longer provide access to songs you don’t have, and will no longer load “undefined”.”

    Did you also fix it so it’s actually random? Tired of landing on Grocery Escape Plan 33% of the time and 60% of songs none of the time.

  12. But Mike… YOU LEFT OUT A WHOLE 7%.

  13. Nice

  14. Dat Tournament genre and dat autoselect on genre… making everything just a bit quicker. Great job on the update, lots of tweaks and additions <3

  15. How ARE the songs randomized. That’s what I’d like to know. It better grab all songs, and not just compile an array for each time you boot up the game.. :c cause that’s not random enough..

  16. by that I mean it better not just grab say, 10 FMOs to random through and 10 of all other categories..

  17. Randoms are done in 2 stages, it makes an array of every song it can choose from, then picks one. Stage 2 looks at the last song loaded, and if it’s the same one, gets a new song. This continues till the new song isn’t the old song. The random number is from flashes built in Math functions.

  18. im loving the song preview hehe, awesome job! :D

  19. Oie I love you. Now I can actually play again :0)

  20. me gusta

  21. <3

  22. AWESOME THNX :D

  23. Found a bit of a visual bug… When using a Standalone player on the Legacy engine… when you play a song from the “Token” genre, quit the song or finish and hit “new song”, the genres go into an infinite loop looking animation. Though you can still click where the genre should be, and click the arrows to fix it and it’ll go back to normal, but I just figured I should point that out

  24. Correction – The Velocity engine.. The beta =P

  25. why the hell won’t mine update >_>

  26. It should be automatically updated? You don’t need to do anything

  27. exactly the problem. it’s still on the “woops” update from 10.12.2011 haha

  28. Radical.

  29. Awesomesauce! ^^

  30. Velo, that’s definitely the sensible way to do it and I don’t think you’re lying, but holy damn if I don’t land on a suspiciously high number of recently played songs from what seems to be a shorter list than I tell the game to choose from. A range of every FMO and FGO should do more than cycle through a list what feels like 30 or 40 songs day after day. But, maybe it’s just come crazy whacky coincidence for me :/

  31. Fantastic update.

  32. <3 Delta Skin.

  33. nice update, but legacy still needs a restart button.

  34. Oh that’s good, I’ve only used the Random button so far, so I’m glad that it works more properly now… even if the bug is how I discovered cool stuff like Field of Snow early on. But I’ll just purchase songs now, like I should.

  35. I don’t know if it’s just me, but the game seems to run infinitely smoother. Thank you thank you thank you.

  36. Bravo, my good sir. Thanks for all your dedication to making the game ever more and more awesome.

  37. Interesting. Very Good Work M’dear :) Keep it up :D

  38. The velo engine makes all the categories spin violently out of control. (:

  39. It’s good that you can log in from ingame, but it would be nice if you could log out from there too.

  40. Thanks for explaining. That helps, Velo. Though I guess it just must run in the family to get the same number every other time Mike xD

  41. 9011 ?_?

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